Searched refs:YAX_ITER_WALLS (Results 1 – 3 of 3) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 3049 for (YAX_ITER_WALLS(thewall, i, tmpcf)) in M32_MarkPointInsertion() 3052 for (YAX_ITER_WALLS(nextw, i, tmpcf)) in M32_MarkPointInsertion() 3055 for (YAX_ITER_WALLS(thewall, i, tmpcf)) in M32_MarkPointInsertion() 3059 for (YAX_ITER_WALLS(nextw, i, tmpcf)) in M32_MarkPointInsertion() 5764 for (YAX_ITER_WALLS(dragwall[i], j, cf)) in overheadeditor()
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H A D | engine.cpp | 12031 for (YAX_ITER_WALLS(w, j, tmpcf)) in dragpoint()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 177 # define YAX_ITER_WALLS(Wal, Itervar, Cfvar) Cfvar=0, Itervar=(Wal); Itervar!=-1; \ macro
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