Searched refs:YAX_SKIPSECTOR (Results 1 – 7 of 7) sorted by relevance
3748 YAX_SKIPSECTOR(i); in overheadeditor()4575 YAX_SKIPSECTOR(i); in overheadeditor()4656 YAX_SKIPSECTOR(i); in overheadeditor()6543 YAX_SKIPSECTOR(i); in overheadeditor()6549 YAX_SKIPSECTOR(i); in overheadeditor()6575 YAX_SKIPSECTOR(i); in overheadeditor()6581 YAX_SKIPSECTOR(i); in overheadeditor()6989 YAX_SKIPSECTOR(i); in overheadeditor()7867 YAX_SKIPSECTOR(i); in overheadeditor()7875 YAX_SKIPSECTOR(i); in overheadeditor()[all …]
1512 YAX_SKIPSECTOR(sprite[j].sectnum); in editorDraw2dScreen()1544 YAX_SKIPSECTOR(sprite[j-MAXWALLS].sectnum); in editorDraw2dScreen()
1254 YAX_SKIPSECTOR(j); in checksectorpointer()
214 # define YAX_SKIPSECTOR(i) if (graysectbitmap[(i)>>3]&pow2char[(i)&7]) continue macro219 # define YAX_SKIPSECTOR(i) (i)=(i) macro
7144 YAX_SKIPSECTOR(i); in Keys2d()
7172 YAX_SKIPSECTOR(i); in Keys2d()
9214 YAX_SKIPSECTOR(i); in Keys2d()