Searched refs:YF_NEAR_TENT (Results 1 – 2 of 2) sorted by relevance
63 #define YF_NEAR_TENT 1024 macro110 {laWhirlwind, YF_NEAR_TENT},459 if(clev().flags & YF_NEAR_TENT) in init()502 if((ylev.flags & YF_NEAR_TENT) && hiitemsMax(itStatue) < 10) return false; in levelUnlocked()557 if(ylev.flags & YF_NEAR_TENT) { s += "+"; s += XLATT1(laRlyeh); } in name()
1551 …hardness() && c->type == 6 && !(yendor::on && (yendor::clev().flags & YF_NEAR_TENT)) && celldist(c… in giantLandSwitch()