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Searched refs:YF_NEAR_TENT (Results 1 – 2 of 2) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dyendor.cpp63 #define YF_NEAR_TENT 1024 macro
110 {laWhirlwind, YF_NEAR_TENT},
459 if(clev().flags & YF_NEAR_TENT) in init()
502 if((ylev.flags & YF_NEAR_TENT) && hiitemsMax(itStatue) < 10) return false; in levelUnlocked()
557 if(ylev.flags & YF_NEAR_TENT) { s += "+"; s += XLATT1(laRlyeh); } in name()
H A Dlandgen.cpp1551 …hardness() && c->type == 6 && !(yendor::on && (yendor::clev().flags & YF_NEAR_TENT)) && celldist(c… in giantLandSwitch()