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Searched refs:YF_WALLS (Results 1 – 3 of 3) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dyendor.cpp54 #define YF_WALLS 2 macro
101 {laOcean, YF_WALLS}, // well... stupid, add Caribbean/Fjord
474 if(clev().flags & YF_WALLS) { in init()
H A Dlandlock.cpp420 if(yendor::on && (yendor::clev().flags & YF_WALLS)) { in getNewLand()
H A Dbigstuff.cpp1331 (yendor::on && (yendor::generating || !(yendor::clev().flags & YF_WALLS))) ? 0 : in wallchance()