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Searched refs:YInputLine (Results 1 – 11 of 11) sorted by relevance

/dports/x11-wm/icewm/icewm-2.9.4/src/
H A Dyinputline.cc32 YInputLine::YInputLine(YWindow *parent, YInputListener *listener): in YInputLine() function in YInputLine
54 YInputLine::~YInputLine() { in ~YInputLine()
66 mstring YInputLine::getText() { in getText()
70 void YInputLine::repaint() { in repaint()
521 void YInputLine::limit() { in limit()
629 bool YInputLine::deleteToEnd() { in deleteToEnd()
647 void YInputLine::selectAll() { in selectAll()
655 void YInputLine::unselectAll() { in unselectAll()
696 void YInputLine::complete() { in complete()
712 void YInputLine::gotFocus() { in gotFocus()
[all …]
H A Dyinputline.h10 class YInputLine; variable
16 virtual void inputReturn(YInputLine* input) = 0;
17 virtual void inputEscape(YInputLine* input) = 0;
18 virtual void inputLostFocus(YInputLine* input) = 0;
23 class YInputLine:
30 YInputLine(YWindow *parent = nullptr, YInputListener *listener = nullptr);
31 virtual ~YInputLine();
101 YInputLine(const YInputLine &);
102 YInputLine &operator=(const YInputLine &);
H A Dymsgbox.h10 class YInputLine; variable
39 YInputLine* input() const { return fInput; } in input()
45 virtual void inputReturn(YInputLine* input);
46 virtual void inputEscape(YInputLine* input);
47 virtual void inputLostFocus(YInputLine* input);
64 YInputLine* fInput;
H A Dicerun.cc14 class InputRun : public YInputLine {
17 YInputLine(parent, listener) in InputRun()
28 YInputLine *input;
36 virtual void inputReturn(YInputLine* input) { in inputReturn()
45 virtual void inputEscape(YInputLine* input) { in inputEscape()
49 virtual void inputLostFocus(YInputLine* input) { in inputLostFocus()
H A Daworkspaces.h56 virtual void inputReturn(YInputLine* input);
57 virtual void inputEscape(YInputLine* input);
58 virtual void inputLostFocus(YInputLine* input);
68 osmart<YInputLine> fInput;
H A Daaddressbar.cc17 YInputLine(parent), in AddressBar()
49 return YInputLine::handleKey(key); in handleKey()
129 YInputLine::handleFocus(focus); in handleFocus()
H A Dymsgbox.cc42 fInput = new YInputLine(this, this); in YMsgBox()
200 void YMsgBox::inputReturn(YInputLine* input) { in inputReturn()
206 void YMsgBox::inputEscape(YInputLine* input) { in inputEscape()
212 void YMsgBox::inputLostFocus(YInputLine* input) { in inputLostFocus()
H A Daaddressbar.h8 class AddressBar: public YInputLine {
H A Daworkspaces.cc66 fInput = new YInputLine(this, this); in handleClick()
162 void WorkspaceButton::inputReturn(YInputLine* input) { in inputReturn()
176 void WorkspaceButton::inputEscape(YInputLine* input) { in inputEscape()
182 void WorkspaceButton::inputLostFocus(YInputLine* input) { in inputLostFocus()
H A Dicelist.cc381 YInputLine *input;
389 input = new YInputLine(this); in IceList()
H A Dicehelp.cc1210 input = new YInputLine(this, this); in actionPerformed()
1289 void inputReturn(YInputLine* inputline) { in inputReturn()
1294 void inputEscape(YInputLine* inputline) { in inputEscape()
1297 void inputLostFocus(YInputLine* inputline) { in inputLostFocus()
1300 YInputLine* input;