Searched refs:YInputLine (Results 1 – 11 of 11) sorted by relevance
32 YInputLine::YInputLine(YWindow *parent, YInputListener *listener): in YInputLine() function in YInputLine54 YInputLine::~YInputLine() { in ~YInputLine()66 mstring YInputLine::getText() { in getText()70 void YInputLine::repaint() { in repaint()521 void YInputLine::limit() { in limit()629 bool YInputLine::deleteToEnd() { in deleteToEnd()647 void YInputLine::selectAll() { in selectAll()655 void YInputLine::unselectAll() { in unselectAll()696 void YInputLine::complete() { in complete()712 void YInputLine::gotFocus() { in gotFocus()[all …]
10 class YInputLine; variable16 virtual void inputReturn(YInputLine* input) = 0;17 virtual void inputEscape(YInputLine* input) = 0;18 virtual void inputLostFocus(YInputLine* input) = 0;23 class YInputLine:30 YInputLine(YWindow *parent = nullptr, YInputListener *listener = nullptr);31 virtual ~YInputLine();101 YInputLine(const YInputLine &);102 YInputLine &operator=(const YInputLine &);
10 class YInputLine; variable39 YInputLine* input() const { return fInput; } in input()45 virtual void inputReturn(YInputLine* input);46 virtual void inputEscape(YInputLine* input);47 virtual void inputLostFocus(YInputLine* input);64 YInputLine* fInput;
14 class InputRun : public YInputLine {17 YInputLine(parent, listener) in InputRun()28 YInputLine *input;36 virtual void inputReturn(YInputLine* input) { in inputReturn()45 virtual void inputEscape(YInputLine* input) { in inputEscape()49 virtual void inputLostFocus(YInputLine* input) { in inputLostFocus()
56 virtual void inputReturn(YInputLine* input);57 virtual void inputEscape(YInputLine* input);58 virtual void inputLostFocus(YInputLine* input);68 osmart<YInputLine> fInput;
17 YInputLine(parent), in AddressBar()49 return YInputLine::handleKey(key); in handleKey()129 YInputLine::handleFocus(focus); in handleFocus()
42 fInput = new YInputLine(this, this); in YMsgBox()200 void YMsgBox::inputReturn(YInputLine* input) { in inputReturn()206 void YMsgBox::inputEscape(YInputLine* input) { in inputEscape()212 void YMsgBox::inputLostFocus(YInputLine* input) { in inputLostFocus()
8 class AddressBar: public YInputLine {
66 fInput = new YInputLine(this, this); in handleClick()162 void WorkspaceButton::inputReturn(YInputLine* input) { in inputReturn()176 void WorkspaceButton::inputEscape(YInputLine* input) { in inputEscape()182 void WorkspaceButton::inputLostFocus(YInputLine* input) { in inputLostFocus()
381 YInputLine *input;389 input = new YInputLine(this); in IceList()
1210 input = new YInputLine(this, this); in actionPerformed()1289 void inputReturn(YInputLine* inputline) { in inputReturn()1294 void inputEscape(YInputLine* inputline) { in inputEscape()1297 void inputLostFocus(YInputLine* inputline) { in inputLostFocus()1300 YInputLine* input;