Searched refs:ZOMBIEFX_MAX_VERTS (Results 1 – 2 of 2) sorted by relevance
573 #define ZOMBIEFX_MAX_VERTS 2048 macro639 …byte hitCounts[ZOMBIEFX_MAX_VERTS]; // so we can quickly tell if a particular vert has been hi… in RB_ZombieFXProcessNewHits()819 if ( numSurfVerts > ZOMBIEFX_MAX_VERTS ) { in RB_ZombieFX()
504 #define ZOMBIEFX_MAX_VERTS 2048 macro571 …byte hitCounts[ZOMBIEFX_MAX_VERTS]; // so we can quickly tell if a particular vert has been hi… in RB_ZombieFXProcessNewHits()757 if ( numSurfVerts > ZOMBIEFX_MAX_VERTS ) { in RB_ZombieFX()