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Searched refs:Zero3D (Results 1 – 3 of 3) sorted by relevance

/dports/science/simlib/simlib/doc/latex/
H A Ddruzice.cc24 Constant3D Zero3D(0,0,0); // pomocn� objekt variable
34 inforce(Zero3D), in MassPoint()
/dports/science/simlib/simlib/src/
H A Dsimlib3D.cc184 static Constant3D Zero3D(0,0,0); variable
188 in(Zero3D) {} in Integrator3D()
/dports/devel/upp/upp/bazaar/SurfaceCtrl/
H A DObject3D.cpp253 const aiVector3D Zero3D(0.0f, 0.0f, 0.0f); in InitMesh() local
257 const aiVector3D* pNormal = (&(paiMesh->mNormals[i]))? &(paiMesh->mNormals[i]) : &Zero3D; in InitMesh()
262 … aiVector3D* pTexCoord = paiMesh->HasTextureCoords(0) ? &(paiMesh->mTextureCoords[0][i]) : &Zero3D; in InitMesh()