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Searched refs:ZoomToBuildingType (Results 1 – 6 of 6) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DClientUI.cpp827 ZoomToBuildingType(building->BuildingTypeName()); in ZoomToBuilding()
875 return ZoomToBuildingType(entry.first); in ZoomToContent()
896 bool success = ZoomToTech(name) || ZoomToBuildingType(name) || ZoomToSpecial(name) || in ZoomToContent()
913 bool ClientUI::ZoomToBuildingType(const std::string& building_type_name) { in ZoomToBuildingType() function in ClientUI
H A DClientUI.h83 …bool ZoomToBuildingType(const std::string& building_type_name); //!< Opens the production screen a…
H A DBuildingsPanel.cpp440 ClientUI::GetClientUI()->ZoomToBuildingType(building_type); in RClick()
H A DSitRepPanel.cpp77 ClientUI::GetClientUI()->ZoomToBuildingType(data); in HandleLinkClick()
H A DEncyclopediaDetailPanel.cpp991 ClientUI::GetClientUI()->ZoomToBuildingType(data); in HandleLinkDoubleClick()
/dports/games/freeorion/freeorion-0.4.10.2/UI/CombatReport/
H A DCombatReportWnd.cpp115 ClientUI::GetClientUI()->ZoomToBuildingType(data); in HandleLinkClick()