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/dports/cad/opencascade/opencascade-7.6.0/tests/v3d/bugs/
H A Dbug2984710 vdump $imagedir/${casename}_127.png
13 set aNbDiff0 [diffimage $imagedir/${casename}_127.png $imagedir/${casename}_130.png $imagedir/${ca…
14 set aNbDiff1 [diffimage $imagedir/${casename}_127.png $imagedir/${casename}_130.png $imagedir/${ca…
15 set aNbDiff01 [diffimage $imagedir/${casename}_127.png $imagedir/${casename}_130.png $imagedir/${ca…
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders/asm/frag/
H A Dline-directive.line.asm.frag25 for (int _127 = 0; float(_127) < (40.0 + vColor); )
31 _127 += (int(vColor) + 5);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dline-directive.line.asm.frag26 for (int _127 = 0; float(_127) < (40.0 + vColor); )
33 _127 += (int(vColor) + 5);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dline-directive.line.asm.frag26 for (int _127 = 0; float(_127) < (40.0 + vColor); )
33 _127 += (int(vColor) + 5);
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dline-directive.line.asm.frag26 for (int _127 = 0; float(_127) < (40.0 + vColor); )
33 _127 += (int(vColor) + 5);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-msl/asm/frag/
H A Dline-directive.line.asm.frag35 for (int _127 = 0; float(_127) < (40.0 + in.vColor); )
41 _127 += (int(in.vColor) + 5);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-hlsl/asm/frag/
H A Dline-directive.line.asm.frag32 for (int _127 = 0; float(_127) < (40.0f + vColor); )
38 _127 += (int(vColor) + 5);
/dports/misc/visp/visp-3.4.0/3rdparty/simdlib/Simd/
H A DSimdExp.h44 __m128i _exponent, _mantissa, _127; variable
63 __m128 expipart = _mm_castsi128_ps(_mm_slli_epi32(_mm_add_epi32(ipart, _127), 23)); in Exp2()
74 _127 = _mm_set1_epi32(127);
158 __m256i _exponent, _mantissa, _127; variable
177 … __m256 expipart = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_add_epi32(ipart, _127), 23)); in Exp2()
188 _127 = _mm256_set1_epi32(127);
272 int32x4_t _exponent, _mantissa, _127; variable
291 … float32x4_t expipart = vreinterpretq_f32_s32(vshlq_n_s32(vaddq_s32(ipart, _127), 23)); in Exp2()
302 _127 = vdupq_n_s32(127);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-hlsl/asm/frag/
H A Dline-directive.line.asm.frag33 for (int _127 = 0; float(_127) < (40.0f + vColor); )
40 _127 += (int(vColor) + 5);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/asm/frag/
H A Dline-directive.line.asm.frag36 for (int _127 = 0; float(_127) < (40.0 + in.vColor); )
43 _127 += (int(in.vColor) + 5);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-hlsl/asm/frag/
H A Dline-directive.line.asm.frag33 for (int _127 = 0; float(_127) < (40.0f + vColor); )
40 _127 += (int(vColor) + 5);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/asm/frag/
H A Dline-directive.line.asm.frag36 for (int _127 = 0; float(_127) < (40.0 + in.vColor); )
43 _127 += (int(in.vColor) + 5);
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-hlsl/asm/frag/
H A Dline-directive.line.asm.frag33 for (int _127 = 0; float(_127) < (40.0f + vColor); )
40 _127 += (int(vColor) + 5);
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/asm/frag/
H A Dline-directive.line.asm.frag36 for (int _127 = 0; float(_127) < (40.0 + in.vColor); )
43 _127 += (int(in.vColor) + 5);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/tese/
H A Dds-patch-inputs.asm.tese183 float4 _127 = float4(gl_TessCoord.x);
189_127) + ((_101[1][0] * float4(_120)) * _131)) + ((_101[2][0] * float4(_121)) * _136)) + ((_101[0][…
191 float4 _182 = ((_94[0] * _127) + (_94[1] * _131)) + (_94[2] * _136);

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