Home
last modified time | relevance | path

Searched refs:_CELL_STEP_DONE (Results 1 – 4 of 4) sorted by relevance

/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dgeometry.cpp288 _CELL_STEP_DONE = 7 << 2, enumerator
378 if ((c & _CELL_STEP_MASK) != _CELL_STEP_DONE) { in _mark_outside()
384 if ((c & _CELL_STEP_MASK) == _CELL_STEP_DONE) { in _mark_outside()
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dgeometry.cpp288 _CELL_STEP_DONE = 7 << 2, enumerator
378 if ((c & _CELL_STEP_MASK) != _CELL_STEP_DONE) { in _mark_outside()
384 if ((c & _CELL_STEP_MASK) == _CELL_STEP_DONE) { in _mark_outside()
/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Dgeometry.cpp296 _CELL_STEP_DONE = 7 << 2, enumerator
381 if ((c & _CELL_STEP_MASK) != _CELL_STEP_DONE) { in _mark_outside()
386 if ((c & _CELL_STEP_MASK) == _CELL_STEP_DONE) { in _mark_outside()
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Dgeometry.cpp296 _CELL_STEP_DONE = 7 << 2, enumerator
381 if ((c & _CELL_STEP_MASK) != _CELL_STEP_DONE) { in _mark_outside()
386 if ((c & _CELL_STEP_MASK) == _CELL_STEP_DONE) { in _mark_outside()