Searched refs:_GetUVsForQuad (Results 1 – 1 of 1) sorted by relevance
1346 _GetUVsForQuad(const bool flipU, bool flipV) in _GetUVsForQuad() function1365 _GetUVsForQuad(false, false); in _GenerateTextureCoordinates()1367 _GetUVsForQuad(true, false); in _GenerateTextureCoordinates()1369 _GetUVsForQuad(false, true); in _GenerateTextureCoordinates()1371 _GetUVsForQuad(true, true); in _GenerateTextureCoordinates()