Searched refs:_TEXTURE_SRGB_DECODE_EXT (Results 1 – 8 of 8) sorted by relevance
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.cpp | 861 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in texture_set_data() 864 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in texture_set_data() 1445 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in texture_set_flags() 1448 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in texture_set_flags() 1635 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in texture_create_radiance_cubemap() 1854 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT);
|
H A D | rasterizer_storage_gles3.h | 54 #define _TEXTURE_SRGB_DECODE_EXT 0x8A48 macro
|
H A D | rasterizer_scene_gles3.cpp | 1273 glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in _setup_material() 1281 glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in _setup_material() 2447 glTexParameteri(tex->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in _draw_sky()
|
H A D | rasterizer_canvas_gles3.cpp | 1596 glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in canvas_render_items()
|
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.cpp | 861 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in texture_set_data() 864 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in texture_set_data() 1445 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in texture_set_flags() 1448 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in texture_set_flags() 1635 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in texture_create_radiance_cubemap() 1854 glTexParameteri(texture->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT);
|
H A D | rasterizer_storage_gles3.h | 54 #define _TEXTURE_SRGB_DECODE_EXT 0x8A48 macro
|
H A D | rasterizer_scene_gles3.cpp | 1273 glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in _setup_material() 1281 glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in _setup_material() 2447 glTexParameteri(tex->target, _TEXTURE_SRGB_DECODE_EXT, _DECODE_EXT); in _draw_sky()
|
H A D | rasterizer_canvas_gles3.cpp | 1596 glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); in canvas_render_items()
|