/dports/emulators/ppsspp/ppsspp-1.12.3/libretro/ext/glew/ |
H A D | glew.c | 3752 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; 8194 &__GLEW_NV_shader_thread_shuffle,
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.h | 13030 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 18218 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/libretro/ext/glew/ |
H A D | glew.c | 3752 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 8194 &__GLEW_NV_shader_thread_shuffle,
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/libretro/ext/glew/ |
H A D | glew.c | 3752 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 8194 &__GLEW_NV_shader_thread_shuffle,
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | glew.h | 13786 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19184 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 14367 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19936 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; variable
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/src/ |
H A D | glew.c | 3504 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 6910 &__GLEW_NV_shader_thread_shuffle,
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | glew.h | 14367 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19936 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; variable
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/dports/games/pioneer/pioneer-20210723/contrib/glew/ |
H A D | glew.c | 3504 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 6910 &__GLEW_NV_shader_thread_shuffle,
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glew.h | 14367 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19936 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; variable
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/dports/graphics/blender/blender-2.91.0/extern/glew/src/ |
H A D | glew.c | 3504 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 6910 &__GLEW_NV_shader_thread_shuffle,
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/GL/ |
H A D | glew.h | 14065 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19557 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/GL/ |
H A D | glew.h | 14065 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19557 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/GLEW/ |
H A D | glew.h | 14065 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19557 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/math/vtk6/VTK-6.2.0/ThirdParty/glew/vtkglew/include/GL/ |
H A D | glew.h | 13480 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 18803 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/deps/GLEW/glew/include/GL/ |
H A D | glew.h | 14065 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19557 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/include/GL/ |
H A D | glew.h | 14065 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19557 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | glew.h | 14065 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19557 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | glew.h | 14065 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19557 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; member
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/ |
H A D | glew.h | 14367 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) 19936 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; variable
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/src/ |
H A D | glew.c | 3504 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 6910 &__GLEW_NV_shader_thread_shuffle,
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/ |
H A D | glew.c | 3896 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 8338 &__GLEW_NV_shader_thread_shuffle,
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/ |
H A D | glew.c | 3896 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 8338 &__GLEW_NV_shader_thread_shuffle,
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/dports/math/asymptote/asymptote-2.67/GL/ |
H A D | glew.c | 3896 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 8338 &__GLEW_NV_shader_thread_shuffle,
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/glew-2.1.0/src/ |
H A D | glew.c | 3896 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; variable 8338 &__GLEW_NV_shader_thread_shuffle,
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