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Searched refs:__glewVertexAttribFormat (Results 1 – 25 of 102) sorted by relevance

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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/
H A Dglew.h6775 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15962 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/science/iboview/ibo-view.20150427/src/GL/
H A Dglew.h6894 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
16269 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/
H A Dglew.h6289 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15129 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/
H A Dglew.h6775 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15962 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/
H A Dglew.h6775 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15962 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/
H A Dglew.h6778 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15965 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat;
/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/
H A Dglew.h6775 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15962 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/include/GL/
H A Dglew.h6283 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/glew-1.10.0/include/GL/
H A Dglew.h6775 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
15962 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/
H A Dglew.h7250 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
17158 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; member
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/
H A Dglew.h7520 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
17831 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; variable
/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/
H A Dglew.h7520 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
17831 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; variable

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