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Searched refs:_areShadowsSuppressed (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreRenderQueueInvocation.cpp52 bool oldShadows = targetSceneManager->_areShadowsSuppressed(); in invoke()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreRenderQueueInvocation.cpp54 bool oldShadows = targetSceneManager->_areShadowsSuppressed(); in invoke()
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreSceneManager.h3363 bool _areShadowsSuppressed(void) const in _areShadowsSuppressed() function
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreSceneManager.h3460 virtual bool _areShadowsSuppressed(void) const in _areShadowsSuppressed() function