Searched refs:_attackMoveDodgeFactor (Results 1 – 2 of 2) sorted by relevance
315 return _attackMoveDodgeFactor; in getAttackMoveDodgeFactor()467 uint16 _attackMoveDodgeFactor; variable
77 _attackMoveDodgeFactor(1), _attackAimFlag(false) { in DEFINE_RUNTIME_CLASSTYPE_CODE()515 _attackMoveDodgeFactor = 3; in doAnim()531 _attackMoveDodgeFactor = 2; in doAnim()537 _attackMoveDodgeFactor = 3; in doAnim()543 _attackMoveDodgeFactor = 3; in doAnim()2059 ws->writeUint16LE(_attackMoveDodgeFactor); in saveData()2096 _attackMoveDodgeFactor = rs->readUint16LE(); in loadData()