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Searched refs:_bartender (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/
H A Dblueforce_scenes1.cpp240 scene->_bartender.show(); in signal()
252 …scene->_bartender.setAction(&scene->_sequenceManager4, NULL, 109, &scene->_bartender, &scene->_obj… in signal()
269 …2.setAction(&scene->_sequenceManager6, NULL, 104, &scene->_protaginist2, &scene->_bartender, NULL); in signal()
322 _bartender.postInit(); in postInit()
323 _bartender.setVisage(121); in postInit()
324 _bartender.setStrip(2); in postInit()
325 _bartender.setFrame(1); in postInit()
326 _bartender.setPriority(-1); in postInit()
327 _bartender.setPosition(Common::Point(92, 64)); in postInit()
328 _bartender.hide(); in postInit()
H A Dblueforce_scenes1.h103 SceneObject _drunk, _cop2, _bartender, _beerSign, _animationInset; variable
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/
H A Dblueforce_scenes1.cpp258 scene->_bartender.show(); in signal()
270 …scene->_bartender.setAction(&scene->_sequenceManager4, NULL, 109, &scene->_bartender, &scene->_obj… in signal()
287 …2.setAction(&scene->_sequenceManager6, NULL, 104, &scene->_protaginist2, &scene->_bartender, NULL); in signal()
342 _bartender.postInit(); in postInit()
343 _bartender.setVisage(121); in postInit()
344 _bartender.setStrip(2); in postInit()
345 _bartender.setFrame(1); in postInit()
346 _bartender.setPriority(-1); in postInit()
347 _bartender.setPosition(Common::Point(92, 64)); in postInit()
348 _bartender.hide(); in postInit()
H A Dblueforce_scenes1.h103 SceneObject _drunk, _cop2, _bartender, _beerSign, _animationInset; variable