Searched refs:_baseHp (Results 1 – 2 of 2) sorted by relevance
52 _id(0), _leader(0), _baseHp(0), _hp(0), _xp(0), _ranged(0), in Creature()152 _baseHp = conf.getInt("basehp", 0); in load()155 _baseHp *= 2; in load()157 _baseHp *= 4; in load()254 val = _baseHp; in getDamage()263 _hp = xu4_random(_baseHp) | (_baseHp / 2); in setInitialHp()293 crit_threshold = _baseHp >> 2; /* (basehp / 4) */ in getState()294 heavy_threshold = _baseHp >> 1; /* (basehp / 2) */ in getState()
372 int _baseHp; variable