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Searched refs:_camera_moved (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp51 void ParallaxBackground::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offse… in _camera_moved() function in ParallaxBackground
184 ClassDB::bind_method(D_METHOD("_camera_moved"), &ParallaxBackground::_camera_moved); in _bind_methods()
H A Dparallax_background.h56 void _camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset);
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp50 void ParallaxBackground::_camera_moved(const Matrix32 &p_transform) { in _camera_moved() function in ParallaxBackground
181 ObjectTypeDB::bind_method(_MD("_camera_moved"), &ParallaxBackground::_camera_moved); in _bind_methods()
H A Dparallax_background.h54 void _camera_moved(const Matrix32 &p_transform);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp50 void ParallaxBackground::_camera_moved(const Matrix32 &p_transform) { in _camera_moved() function in ParallaxBackground
181 ObjectTypeDB::bind_method(_MD("_camera_moved"), &ParallaxBackground::_camera_moved); in _bind_methods()
H A Dparallax_background.h54 void _camera_moved(const Matrix32 &p_transform);
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp51 void ParallaxBackground::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offse… in _camera_moved() function in ParallaxBackground
184 ClassDB::bind_method(D_METHOD("_camera_moved"), &ParallaxBackground::_camera_moved); in _bind_methods()
H A Dparallax_background.h56 void _camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset);