Searched refs:_clipBg (Results 1 – 6 of 6) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | resources.cpp | 165 _clipBg->fillRect(trect, ccc); in loadMap() 332 _clipBg->fillRect(rcDest, 0); in loadMap() 782 _clipBg->fillRect(rcDest, ccc); in loadMap() 806 _clipBg->fillRect(rcDest, ccc); in loadMap() 830 _clipBg->fillRect(rcDest, ccc); in loadMap() 854 _clipBg->fillRect(rcDest, ccc); in loadMap() 878 _clipBg->fillRect(rcDest, ccc); in loadMap() 902 _clipBg->fillRect(rcDest, ccc); in loadMap() 927 _clipBg->fillRect(rcDest, ccc); in loadMap() 950 _clipBg->fillRect(rcDest, ccc); in loadMap() [all …]
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H A D | combat.cpp | 674 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 707 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 765 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 797 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 831 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 894 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 925 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 957 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 978 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC() 1000 _clipBg2->fillRect(rcDest, _clipBg->format.RGBToColor(255, 255, 255)); in damageNPC()
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H A D | engine.cpp | 151 uint32 *temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateEngine() 209 _clipBg->copyRectToSurface(_clipBg2->getPixels(), _clipBg2->pitch, 0, 0, _clipBg2->w, _clipBg2->h); in updateEngine() 218 _clipBg->fillRect(rc, 1000); in updateEngine()
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H A D | logic.cpp | 321 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 333 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 356 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 368 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 391 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 403 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 426 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 438 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateNPCs() 978 _clipBg->fillRect(rcSrc, i); in updateNPCs() 2131 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in updateSpellsUnder() [all …]
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H A D | input.cpp | 392 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in handleWalking() 485 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in handleWalking() 525 temp = (uint32 *)_clipBg->getBasePtr(sx, sy); in handleWalking()
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H A D | griffon.h | 459 Graphics::TransparentSurface *_mapBg, *_clipBg, *_clipBg2; variable
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