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Searched refs:_clipSurround (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dinput.cpp390 _clipSurround[x + 1][y + 1] = 0; in handleWalking()
393 _clipSurround[x + 1][y + 1] = *temp; in handleWalking()
407 if (_movingUp && _clipSurround[1][0] == 0) { in handleWalking()
418 if (!_movingLeft && _clipSurround[2][0] == 0) { in handleWalking()
423 if (_movingDown && _clipSurround[1][2] == 0) { in handleWalking()
439 if (_movingLeft && _clipSurround[0][1] == 0) { in handleWalking()
444 if (!_movingDown && _clipSurround[0][0] == 0) { in handleWalking()
450 if (!_movingUp && _clipSurround[0][2] == 0) { in handleWalking()
455 if (_movingRight && _clipSurround[2][1] == 0) { in handleWalking()
460 if (!_movingDown && _clipSurround[2][0] == 0) { in handleWalking()
[all …]
H A Dgriffon.h460 unsigned int _clipSurround[4][4]; variable