Searched refs:_cloudImg (Results 1 – 4 of 4) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | dialogs.cpp | 320 _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest, TS_ARGB(128, 255, 255, 255)); in configMenu() 327 _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest, TS_ARGB(128, 255, 255, 255)); in configMenu() 669 _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest, TS_ARGB(128, 255, 255, 255)); in saveLoadNew() 676 _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest, TS_ARGB(128, 255, 255, 255)); in saveLoadNew()
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H A D | griffon.h | 499 Graphics::TransparentSurface *_cloudImg; variable
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H A D | resources.cpp | 92 _cloudImg = loadImage("art/clouds.bmp", true); in initialize() 93 _cloudImg->setAlpha(64, true); in initialize()
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H A D | draw.cpp | 1124 _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rc); in drawView() 1180 _cloudImg->blit(*_videoBuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); in swash()
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