Home
last modified time | relevance | path

Searched refs:_col0 (Results 1 – 23 of 23) sorted by relevance

/dports/devel/spark/spark-2.1.1/sql/hive/src/test/resources/ql/src/test/queries/clientpositive/
H A Dctas_colname.q9 select * from summary order by `_col0`, `_col1`, `_c1`, `_c2`;
29 select * from x6 order by `_col0`, `_c1`;
35 select * from x7 order by `_col0`;
41 select * from x8 order by `_col0`;
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/
H A Dffvertex_prog.c1025 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1050 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1054 _col1 = _col0; in build_lighting()
1079 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1185 res0 = _col0; in build_lighting()
1192 res0 = _col0; in build_lighting()
1200 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1205 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1210 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1213 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/
H A Dffvertex_prog.c1038 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1063 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1067 _col1 = _col0; in build_lighting()
1092 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1256 res0 = _col0; in build_lighting()
1263 res0 = _col0; in build_lighting()
1271 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1276 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1281 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1284 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local
1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting()
1062 _col1 = _col0; in build_lighting()
1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting()
1248 res0 = _col0; in build_lighting()
1255 res0 = _col0; in build_lighting()
1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting()
1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting()
1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/neon/
H A Dmat_aos.h70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument
72 mCol0 = _col0; in Matrix3()
77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument
79 mCol0 = _col0; in setCol0()
440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument
442 mCol0 = _col0; in Matrix4()
466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument
468 mCol0 = _col0; in setCol0()
1085 mCol0 = _col0; in Transform3()
1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument
[all …]
/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/scalar/
H A Dmat_aos.h70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument
72 mCol0 = _col0; in Matrix3()
77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument
79 mCol0 = _col0; in setCol0()
440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument
442 mCol0 = _col0; in Matrix4()
466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument
468 mCol0 = _col0; in setCol0()
1085 mCol0 = _col0; in Transform3()
1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument
[all …]
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/vectormath/scalar/cpp/
H A Dmat_aos.h82 inline Matrix3::Matrix3( const Vector3 & _col0, const Vector3 & _col1, const Vector3 & _col2 ) in Matrix3() argument
84 mCol0 = _col0; in Matrix3()
89 inline Matrix3 & Matrix3::setCol0( const Vector3 & _col0 ) in setCol0() argument
91 mCol0 = _col0; in setCol0()
472 inline Matrix4::Matrix4( const Vector4 & _col0, const Vector4 & _col1, const Vector4 & _col2, const… in Matrix4() argument
474 mCol0 = _col0; in Matrix4()
498 inline Matrix4 & Matrix4::setCol0( const Vector4 & _col0 ) in setCol0() argument
500 mCol0 = _col0; in setCol0()
1145 mCol0 = _col0; in Transform3()
1163 inline Transform3 & Transform3::setCol0( const Vector3 & _col0 ) in setCol0() argument
[all …]
/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/neon/
H A Dmat_aos.h70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument
72 mCol0 = _col0; in Matrix3()
77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument
79 mCol0 = _col0; in setCol0()
440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument
442 mCol0 = _col0; in Matrix4()
466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument
468 mCol0 = _col0; in setCol0()
1085 mCol0 = _col0; in Transform3()
1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument
[all …]
/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/scalar/
H A Dmat_aos.h70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument
72 mCol0 = _col0; in Matrix3()
77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument
79 mCol0 = _col0; in setCol0()
440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument
442 mCol0 = _col0; in Matrix4()
466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument
468 mCol0 = _col0; in setCol0()
1085 mCol0 = _col0; in Transform3()
1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/scalar/
H A Dmat_aos.h69 inline Matrix3::Matrix3( const Vector3 & _col0, const Vector3 & _col1, const Vector3 & _col2 ) in Matrix3() argument
71 mCol0 = _col0; in Matrix3()
76 inline Matrix3 & Matrix3::setCol0( const Vector3 & _col0 ) in setCol0() argument
78 mCol0 = _col0; in setCol0()
459 inline Matrix4::Matrix4( const Vector4 & _col0, const Vector4 & _col1, const Vector4 & _col2, const… in Matrix4() argument
461 mCol0 = _col0; in Matrix4()
485 inline Matrix4 & Matrix4::setCol0( const Vector4 & _col0 ) in setCol0() argument
487 mCol0 = _col0; in setCol0()
1132 mCol0 = _col0; in Transform3()
1150 inline Transform3 & Transform3::setCol0( const Vector3 & _col0 ) in setCol0() argument
[all …]
/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/sse/
H A Dmat_aos.h117 VECTORMATH_FORCE_INLINE Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 … in Matrix3() argument
119 mCol0 = _col0; in Matrix3()
124 VECTORMATH_FORCE_INLINE Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument
126 mCol0 = _col0; in setCol0()
616 VECTORMATH_FORCE_INLINE Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 … in Matrix4() argument
618 mCol0 = _col0; in Matrix4()
642 VECTORMATH_FORCE_INLINE Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument
644 mCol0 = _col0; in setCol0()
1517 mCol0 = _col0; in Transform3()
1535 VECTORMATH_FORCE_INLINE Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument
[all …]
/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/sse/
H A Dmat_aos.h117 VECTORMATH_FORCE_INLINE Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 … in Matrix3() argument
119 mCol0 = _col0; in Matrix3()
124 VECTORMATH_FORCE_INLINE Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument
126 mCol0 = _col0; in setCol0()
616 VECTORMATH_FORCE_INLINE Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 … in Matrix4() argument
618 mCol0 = _col0; in Matrix4()
642 VECTORMATH_FORCE_INLINE Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument
644 mCol0 = _col0; in setCol0()
1517 mCol0 = _col0; in Transform3()
1535 VECTORMATH_FORCE_INLINE Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/sse/
H A Dmat_aos.h117 VECTORMATH_FORCE_INLINE Matrix3::Matrix3( const Vector3 &_col0, const Vector3 &_col1, const Vector3… in Matrix3() argument
119 mCol0 = _col0; in Matrix3()
124 VECTORMATH_FORCE_INLINE Matrix3 & Matrix3::setCol0( const Vector3 &_col0 ) in setCol0() argument
126 mCol0 = _col0; in setCol0()
636 VECTORMATH_FORCE_INLINE Matrix4::Matrix4( const Vector4 &_col0, const Vector4 &_col1, const Vector4… in Matrix4() argument
638 mCol0 = _col0; in Matrix4()
662 VECTORMATH_FORCE_INLINE Matrix4 & Matrix4::setCol0( const Vector4 &_col0 ) in setCol0() argument
664 mCol0 = _col0; in setCol0()
1537 mCol0 = _col0; in Transform3()
1555 VECTORMATH_FORCE_INLINE Transform3 & Transform3::setCol0( const Vector3 &_col0 ) in setCol0() argument
[all …]
/dports/misc/py-xgboost/xgboost-1.5.1/doc/jvm/
H A Dxgboost4j_spark_tutorial.rst82 …ise the column name would be the default ones derived by Spark, such as ``_col0``, etc. Finally, w…
/dports/misc/xgboost/xgboost-1.5.1/doc/jvm/
H A Dxgboost4j_spark_tutorial.rst82 …ise the column name would be the default ones derived by Spark, such as ``_col0``, etc. Finally, w…