/dports/devel/spark/spark-2.1.1/sql/hive/src/test/resources/ql/src/test/queries/clientpositive/ |
H A D | ctas_colname.q | 9 select * from summary order by `_col0`, `_col1`, `_c1`, `_c2`; 29 select * from x6 order by `_col0`, `_c1`; 35 select * from x7 order by `_col0`; 41 select * from x8 order by `_col0`;
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | ffvertex_prog.c | 1025 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1050 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1054 _col1 = _col0; in build_lighting() 1079 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1185 res0 = _col0; in build_lighting() 1192 res0 = _col0; in build_lighting() 1200 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1205 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1210 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1213 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | ffvertex_prog.c | 1038 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1063 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1067 _col1 = _col0; in build_lighting() 1092 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1256 res0 = _col0; in build_lighting() 1263 res0 = _col0; in build_lighting() 1271 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1276 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1281 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1284 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 1033 struct ureg _col0 = undef, _col1 = undef; in build_lighting() local 1058 _col0 = make_temp(p, get_scenecolor(p, 0)); in build_lighting() 1062 _col1 = _col0; in build_lighting() 1087 emit_op1(p, OPCODE_MOV, res0, 0, _col0); in build_lighting() 1248 res0 = _col0; in build_lighting() 1255 res0 = _col0; in build_lighting() 1263 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1268 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1273 emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); in build_lighting() 1276 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting()
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | mat_aos.h | 70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument 72 mCol0 = _col0; in Matrix3() 77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument 79 mCol0 = _col0; in setCol0() 440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument 442 mCol0 = _col0; in Matrix4() 466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument 468 mCol0 = _col0; in setCol0() 1085 mCol0 = _col0; in Transform3() 1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument [all …]
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | mat_aos.h | 70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument 72 mCol0 = _col0; in Matrix3() 77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument 79 mCol0 = _col0; in setCol0() 440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument 442 mCol0 = _col0; in Matrix4() 466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument 468 mCol0 = _col0; in setCol0() 1085 mCol0 = _col0; in Transform3() 1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument [all …]
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/vectormath/scalar/cpp/ |
H A D | mat_aos.h | 82 inline Matrix3::Matrix3( const Vector3 & _col0, const Vector3 & _col1, const Vector3 & _col2 ) in Matrix3() argument 84 mCol0 = _col0; in Matrix3() 89 inline Matrix3 & Matrix3::setCol0( const Vector3 & _col0 ) in setCol0() argument 91 mCol0 = _col0; in setCol0() 472 inline Matrix4::Matrix4( const Vector4 & _col0, const Vector4 & _col1, const Vector4 & _col2, const… in Matrix4() argument 474 mCol0 = _col0; in Matrix4() 498 inline Matrix4 & Matrix4::setCol0( const Vector4 & _col0 ) in setCol0() argument 500 mCol0 = _col0; in setCol0() 1145 mCol0 = _col0; in Transform3() 1163 inline Transform3 & Transform3::setCol0( const Vector3 & _col0 ) in setCol0() argument [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | mat_aos.h | 70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument 72 mCol0 = _col0; in Matrix3() 77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument 79 mCol0 = _col0; in setCol0() 440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument 442 mCol0 = _col0; in Matrix4() 466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument 468 mCol0 = _col0; in setCol0() 1085 mCol0 = _col0; in Transform3() 1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | mat_aos.h | 70 inline Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 &_col2) in Matrix3() argument 72 mCol0 = _col0; in Matrix3() 77 inline Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument 79 mCol0 = _col0; in setCol0() 440 inline Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 &_col2, const Vec… in Matrix4() argument 442 mCol0 = _col0; in Matrix4() 466 inline Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument 468 mCol0 = _col0; in setCol0() 1085 mCol0 = _col0; in Transform3() 1103 inline Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/scalar/ |
H A D | mat_aos.h | 69 inline Matrix3::Matrix3( const Vector3 & _col0, const Vector3 & _col1, const Vector3 & _col2 ) in Matrix3() argument 71 mCol0 = _col0; in Matrix3() 76 inline Matrix3 & Matrix3::setCol0( const Vector3 & _col0 ) in setCol0() argument 78 mCol0 = _col0; in setCol0() 459 inline Matrix4::Matrix4( const Vector4 & _col0, const Vector4 & _col1, const Vector4 & _col2, const… in Matrix4() argument 461 mCol0 = _col0; in Matrix4() 485 inline Matrix4 & Matrix4::setCol0( const Vector4 & _col0 ) in setCol0() argument 487 mCol0 = _col0; in setCol0() 1132 mCol0 = _col0; in Transform3() 1150 inline Transform3 & Transform3::setCol0( const Vector3 & _col0 ) in setCol0() argument [all …]
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/sse/ |
H A D | mat_aos.h | 117 VECTORMATH_FORCE_INLINE Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 … in Matrix3() argument 119 mCol0 = _col0; in Matrix3() 124 VECTORMATH_FORCE_INLINE Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument 126 mCol0 = _col0; in setCol0() 616 VECTORMATH_FORCE_INLINE Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 … in Matrix4() argument 618 mCol0 = _col0; in Matrix4() 642 VECTORMATH_FORCE_INLINE Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument 644 mCol0 = _col0; in setCol0() 1517 mCol0 = _col0; in Transform3() 1535 VECTORMATH_FORCE_INLINE Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/sse/ |
H A D | mat_aos.h | 117 VECTORMATH_FORCE_INLINE Matrix3::Matrix3(const Vector3 &_col0, const Vector3 &_col1, const Vector3 … in Matrix3() argument 119 mCol0 = _col0; in Matrix3() 124 VECTORMATH_FORCE_INLINE Matrix3 &Matrix3::setCol0(const Vector3 &_col0) in setCol0() argument 126 mCol0 = _col0; in setCol0() 616 VECTORMATH_FORCE_INLINE Matrix4::Matrix4(const Vector4 &_col0, const Vector4 &_col1, const Vector4 … in Matrix4() argument 618 mCol0 = _col0; in Matrix4() 642 VECTORMATH_FORCE_INLINE Matrix4 &Matrix4::setCol0(const Vector4 &_col0) in setCol0() argument 644 mCol0 = _col0; in setCol0() 1517 mCol0 = _col0; in Transform3() 1535 VECTORMATH_FORCE_INLINE Transform3 &Transform3::setCol0(const Vector3 &_col0) in setCol0() argument [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/sse/ |
H A D | mat_aos.h | 117 VECTORMATH_FORCE_INLINE Matrix3::Matrix3( const Vector3 &_col0, const Vector3 &_col1, const Vector3… in Matrix3() argument 119 mCol0 = _col0; in Matrix3() 124 VECTORMATH_FORCE_INLINE Matrix3 & Matrix3::setCol0( const Vector3 &_col0 ) in setCol0() argument 126 mCol0 = _col0; in setCol0() 636 VECTORMATH_FORCE_INLINE Matrix4::Matrix4( const Vector4 &_col0, const Vector4 &_col1, const Vector4… in Matrix4() argument 638 mCol0 = _col0; in Matrix4() 662 VECTORMATH_FORCE_INLINE Matrix4 & Matrix4::setCol0( const Vector4 &_col0 ) in setCol0() argument 664 mCol0 = _col0; in setCol0() 1537 mCol0 = _col0; in Transform3() 1555 VECTORMATH_FORCE_INLINE Transform3 & Transform3::setCol0( const Vector3 &_col0 ) in setCol0() argument [all …]
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/dports/misc/py-xgboost/xgboost-1.5.1/doc/jvm/ |
H A D | xgboost4j_spark_tutorial.rst | 82 …ise the column name would be the default ones derived by Spark, such as ``_col0``, etc. Finally, w…
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/dports/misc/xgboost/xgboost-1.5.1/doc/jvm/ |
H A D | xgboost4j_spark_tutorial.rst | 82 …ise the column name would be the default ones derived by Spark, such as ``_col0``, etc. Finally, w…
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