Searched refs:_collision_system_initialized (Results 1 – 1 of 1) sorted by relevance
161 static bool_t _collision_system_initialized = bfalse; variable169 if ( !_collision_system_initialized ) in collision_system_begin()179 _collision_system_initialized = btrue; in collision_system_begin()191 _collision_system_initialized = bfalse; in collision_system_begin()208 if ( _collision_system_initialized ) in collision_system_end()215 _collision_system_initialized = bfalse; in collision_system_end()