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Searched refs:_curMap (Results 1 – 8 of 8) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dresources.cpp161 _curMap = mapnum; in loadMap()
271 if (_scriptFlag[kScriptFindShield][0] == 1 && _curMap == 4) { in loadMap()
429 if (_objectMapFull[_curMap][x][y] == 0) { in loadMap()
467 if (_curMap == 62 && _scriptFlag[kScriptGardenMasterKey][0] > 0) in loadMap()
469 if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] > 0) in loadMap()
471 if (_curMap == 81 && _scriptFlag[kScriptCitadelMasterKey][0] > 0) in loadMap()
474 if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] == 0) in loadMap()
476 if (_curMap == 81 && _scriptFlag[kScriptCitadelMasterKey][0] == 0) in loadMap()
478 if (_curMap == 83 && _scriptFlag[kScriptGetSword3][0] == 0) in loadMap()
480 if (_curMap == 82) in loadMap()
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H A Dcombat.cpp54 if (ly > 1 && (_curMap == 54 || _curMap == 58)) in attack()
69 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
98 if (_curMap == 34) in attack()
100 else if (_curMap == 62) in attack()
102 else if (_curMap == 81) in attack()
186 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
207 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
235 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
262 _objectMapFull[_curMap][lx][ly - 1] = 1; in attack()
304 if (_curMap == 58 && _scriptFlag[kScriptLever][0] == 0) { in attack()
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H A Dinput.cpp557 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
571 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
579 …if (_objectInfo[o].script == 9 && _player.inventory[kInvShock] < 9 && (_curMap == 41 && _scriptFla… in handleWalking()
585 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
586 if (_curMap == 41) in handleWalking()
602 _objectMapFull[_curMap][lx][ly] = 1; in handleWalking()
H A Ddraw.cpp114 if (_curMap == 58 && _scriptFlag[kScriptLever][0] > 0) in drawAnims()
116 if (_curMap == 54 && _scriptFlag[kScriptLever][0] > 1) in drawAnims()
285 if (_curMap > 46) in drawHud()
287 if (_curMap > 67) in drawHud()
289 if (_curMap > 5 && _curMap < 42) in drawHud()
297 if (invmap[amap][b][a] == _curMap) { in drawHud()
520 …if (f == 0 && (_curMap == 53 || _curMap == 57 || _curMap == 61 || _curMap == 65 || _curMap == 56 |… in drawNPCs()
H A Dsaveload.cpp73 Common::String saveDesc = Common::String::format("Level: %d Map: %d", _player.level, _curMap); in saveGameState()
120 INPUT("%i", &_curMap); in loadGameStream()
237 PRINT("%i", _curMap); in saveGameStream()
H A Dgriffon.cpp183 loadMap(_curMap); in run()
H A Dlogic.cpp1339 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1458 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1538 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1807 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1864 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1921 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
1978 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpells()
2254 _objectMapFull[_curMap][(int)_postInfo[e][0] / 16][(int)_postInfo[e][1] / 16] = 1; in updateSpellsUnder()
H A Dgriffon.h465 int _curMap; variable