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Searched refs:_decompressedSound (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/
H A Dsound.cpp622 _decompressedSound = NULL; in MidiMusic()
625 _decompressedSound = Memory::allocate(packedSize * 2); in MidiMusic()
628 uint16 *dataDest = (uint16 *) _decompressedSound->data(); in MidiMusic()
638 _soundData = _decompressedSound->data() + ((*_soundData == 'c') ? 1 : 0); in MidiMusic()
639 _soundSize = _decompressedSound->size(); in MidiMusic()
648 delete _decompressedSound; in ~MidiMusic()
H A Dsound.h54 MemoryBlock *_decompressedSound; variable
/dports/games/scummvm/scummvm-2.5.1/engines/lure/
H A Dsound.cpp766 _decompressedSound = NULL; in MidiMusic()
769 _decompressedSound = Memory::allocate(packedSize * 2); in MidiMusic()
772 uint16 *dataDest = (uint16 *) _decompressedSound->data(); in MidiMusic()
782 _soundData = _decompressedSound->data() + ((*_soundData == 'c') ? 1 : 0); in MidiMusic()
783 _soundSize = _decompressedSound->size(); in MidiMusic()
794 delete _decompressedSound; in ~MidiMusic()
H A Dsound.h51 MemoryBlock *_decompressedSound; variable