Searched refs:_dragonINIResource (Results 1 – 17 of 17) sorted by relevance
96 local_78 = _vm->_dragonINIResource->getFlickerRecord(); in run()104 _vm->_dragonINIResource->setFlickerRecord(_vm->_dragonINIResource->getRecord(DAT_80063a40 - 1)); in run()105 flickerActor = _vm->_dragonINIResource->getFlickerRecord()->actor; in run()158 local_4e = _vm->_dragonINIResource->getRecord(DAT_80063a48 + -1)->actor; in run()371 _vm->_dragonINIResource->getRecord(DAT_80063bd0 + -1)->actor->updateSequence(2); in run()376 _vm->_dragonINIResource->getRecord(DAT_80063bd0 + -1)->actor->updateSequence(3); in run()479 _vm->_dragonINIResource->getRecord(DAT_80063a40 + -1)->objectState2 = 2; in run()484 _vm->_dragonINIResource->getRecord(DAT_80063a40 + -1)->actor->clearFlag(ACTOR_FLAG_100); in run()504 _vm->_dragonINIResource->setFlickerRecord(local_78); in run()518 _vm->_dragonINIResource->getRecord(DAT_80063a40 + -1)->actor->clearFlag(ACTOR_FLAG_100); in run()[all …]
909 _vm->_dragonINIResource->setFlickerRecord(_vm->getINI(0)); in spcUnk5e()984 _vm->_dragonINIResource->setFlickerRecord(nullptr); in panCamera()1005 _vm->_dragonINIResource->setFlickerRecord(_vm->getINI(0)); in panCamera()1091 _vm->_dragonINIResource->getRecord(0x169)->objectState = 1; in spcHedgehogTest()1093 _vm->_dragonINIResource->getRecord(0x169)->objectState = 0; in spcHedgehogTest()1191 DragonINI *ini = _vm->_dragonINIResource->getRecord(0x2a7); in spcLoadLadyOfTheLakeActor()1211 _vm->_dragonINIResource->getRecord(0)->objectState = 1; in spcUseClickerOnLever()1213 _vm->_dragonINIResource->getRecord(0)->objectState = 0; in spcUseClickerOnLever()1503 ini = vm->_dragonINIResource->getRecord(0x231); in castleBuildingBlackDragon2UpdateFunction()1621 DragonINI *ini = vm->_dragonINIResource->getRecord(0x1e6); in monksAtBarSceneUpdateFunction()[all …]
55 flicker = _vm->_dragonINIResource->getFlickerRecord(); in run()59 _vm->_dragonINIResource->getFlickerRecord()->sceneId = 0; in run()60 _vm->_dragonINIResource->setFlickerRecord(nullptr); in run()93 if (_vm->_dragonINIResource->getRecord(0x1f5)->objectState == 3) { in run()101 _vm->_dragonINIResource->getRecord(0)->objectState = result ^ 1; in run()102 if (_vm->_dragonINIResource->getRecord(0)->objectState == 1) { in run()103 _vm->_dragonINIResource->getRecord(0x1f5)->sceneId = 0; in run()113 _vm->_dragonINIResource->setFlickerRecord(flicker); in run()
53 _vm->_dragonINIResource->setFlickerRecord(nullptr); in scene1()372 _vm->_dragonINIResource->setFlickerRecord(flicker); in scene1()599 uVar1 = _vm->_dragonINIResource->getFlickerRecord(); in knightsSavedBackAtCastle()601 _vm->_dragonINIResource->setFlickerRecord(nullptr); in knightsSavedBackAtCastle()709 _vm->_dragonINIResource->setFlickerRecord(uVar1); in knightsSavedBackAtCastle()729 uVar1 = _vm->_dragonINIResource->getFlickerRecord(); in flameReturnsCutScene()731 _vm->_dragonINIResource->setFlickerRecord(nullptr); in flameReturnsCutScene()811 _vm->_dragonINIResource->setFlickerRecord(uVar1); in flameReturnsCutScene()820 flicker = _vm->_dragonINIResource->getFlickerRecord(); in knightsSavedAgain()822 _vm->_dragonINIResource->setFlickerRecord(nullptr); in knightsSavedAgain()[all …]
40 …s), _stage(0), _actorManager(actorManager), _dragonRMS(dragonRMS), _dragonINIResource(dragonINIRes… in Scene()83 DragonINI *ini = _dragonINIResource->getRecord(0xc4); in loadScene()92 for (int i = 0; i < _dragonINIResource->totalRecords(); i++) { in loadSceneData()93 DragonINI *ini = _dragonINIResource->getRecord(i); in loadSceneData()139 DragonINI *flicker = _vm->_dragonINIResource->getFlickerRecord(); in loadSceneData()222 for (int i = 0; i < _dragonINIResource->totalRecords(); i++) { in loadSceneData()223 DragonINI *ini = _dragonINIResource->getRecord(i); in loadSceneData()286 …if (ini->actor && _vm->_dragonINIResource->getFlickerRecord() && _vm->_dragonINIResource->getFlick… in loadSceneData()
85 _dragonINIResource = nullptr; in DragonsEngine()241 _dragonINIResource = new DragonINIResource(_bigfileArchive); in run()292 DragonINI *flicker = _dragonINIResource->getFlickerRecord(); in ipt_img_file_related()298 for (int i = 0; i < _dragonINIResource->totalRecords(); i++) { in ipt_img_file_related()396 DragonINI *flicker = _dragonINIResource->getFlickerRecord(); in gameLoop()852 return _dragonINIResource->getRecord(index); in getINI()868 DragonINI *flicker = _dragonINIResource->getFlickerRecord(); in getIniFromImg()1170 flickerINI = _dragonINIResource->getFlickerRecord(); in walkFlickerToObject()1201 flickerINI = _dragonINIResource->getFlickerRecord(); in walkFlickerToObject()1260 _cursor->init(_actorManager, _dragonINIResource); in init()[all …]
277 …for (int i = 0; i < _vm->_dragonINIResource->totalRecords() && j < DRAGONS_MAX_INVENTORY_ITEMS; i+… in loadInventoryItemsFromSave()278 DragonINI *ini = _vm->_dragonINIResource->getRecord(i); in loadInventoryItemsFromSave()292 DragonINI *flicker = _vm->_dragonINIResource->getFlickerRecord(); in openInventionBook()307 DragonINI *flicker = _vm->_dragonINIResource->getFlickerRecord(); in closeInventionBook()409 DragonINI *flicker = _vm->_dragonINIResource->getFlickerRecord(); in inventoryMissing()
53 DragonINIResource *_dragonINIResource; variable61 …orManager *actorManager, DragonRMS *_dragonRMS, DragonINIResource *_dragonINIResource, BackgroundR…
105 flicker = _vm->_dragonINIResource->getFlickerRecord(); in run()171 _vm->_dragonINIResource->setFlickerRecord(nullptr); in run()698 _vm->_dragonINIResource->getRecord(0)->x = 0x91; in run()699 _vm->_dragonINIResource->getRecord(0)->y = 0x9b; in run()700 _vm->_dragonINIResource->getRecord(0x123)->x = 0xc3; in run()701 _vm->_dragonINIResource->getRecord(0x123)->y = 0x9b; in run()705 _vm->_dragonINIResource->setFlickerRecord(flicker); in run()712 _vm->_dragonINIResource->getRecord(0x120)->sceneId = 0x17; in run()
200 for (int i = 0; i <_vm->_dragonINIResource->totalRecords(); i++) { in updateIniFromScene()201 DragonINI *ini = _vm->_dragonINIResource->getRecord(i); in updateIniFromScene()204 } else if (!_vm->_dragonINIResource->isFlicker(ini) && !(ini->flags & 0x40)) { in updateIniFromScene()
175 flicker = _vm->_dragonINIResource->getFlickerRecord(); in run()177 _vm->_dragonINIResource->setFlickerRecord(nullptr); in run()711 _vm->_dragonINIResource->getRecord(0x178)->objectState = local_224 + 1; in run()714 _vm->_dragonINIResource->getRecord(0x178)->objectState2 = 1; in run()723 _vm->_dragonINIResource->getRecord(0x178)->objectState2 = 0; in run()730 _vm->_dragonINIResource->setFlickerRecord(flicker); in run()
436 DragonINI *flicker = _vm->_dragonINIResource->getFlickerRecord(); in opMoveObjectToScene()459 bool isFlicker = _vm->_dragonINIResource->isFlicker(field2 - 1); in opActorLoadSequence()715 bool isFlicker = _vm->_dragonINIResource->isFlicker(ini); in opMoveActorToPoint()766 bool isFlicker = _vm->_dragonINIResource->isFlicker(ini); in opMoveActorToXY()864 if (_vm->_dragonINIResource->isFlicker(secondIni)) { in opMoveActorToObject()870 if (_vm->_dragonINIResource->isFlicker(secondIni)) { in opMoveActorToObject()946 DragonINI *ini = iniId == 0 ? _vm->_dragonINIResource->getFlickerRecord() : _vm->getINI(iniId - 1); in opCodeActorTalk()
164 originalFlickerIniID = _vm->_dragonINIResource->getFlickerRecord(); in run()173 _vm->_dragonINIResource->setFlickerRecord(_vm->getINI(DAT_80063a40 - 1)); in run()858 _vm->_dragonINIResource->getFlickerRecord()->actor->clearFlag(ACTOR_FLAG_100); in run()859 _vm->_dragonINIResource->setFlickerRecord(originalFlickerIniID); in run()
446 DragonINI *ini = iniId == 0 ? _vm->_dragonINIResource->getFlickerRecord() : _vm->getINI(iniId - 1); in displayDialogAroundINI()562 Actor *flickerActor = _vm->_dragonINIResource->getFlickerRecord()->actor; in talkToActor()625 Actor *iniActor = _vm->_dragonINIResource->getRecord(iniId - 1)->actor; in talkToActor()886 actor = _vm->_dragonINIResource->getFlickerRecord()->actor; in talkFromIni()932 DragonINI *flicker = _vm->_dragonINIResource->getFlickerRecord(); in flickerRandomDefaultResponse()
134 _dragonINIResource->reset(); in loadgame()
174 DragonINIResource *_dragonINIResource; variable
695 if (getEngine()->_dragonINIResource->isFlicker(_actorID)) { in startMoveToPoint()