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Searched refs:_drawFlags (Results 1 – 22 of 22) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/glk/comprehend/
H A Dpics.cpp175 if (!(ctx->_drawFlags & IMAGEF_NO_FILL)) in doImageOp()
260 if (!(ctx->_drawFlags & IMAGEF_NO_FILL)) in doImageOp()
278 if (!(ctx->_drawFlags & IMAGEF_NO_FILL)) in doImageOp()
417 ImageContext ctx(g_comprehend->_drawSurface, _font, g_comprehend->_drawFlags, pictureNum); in drawPicture()
437 ctx._drawSurface->clearScreen((ctx._drawFlags & IMAGEF_REVERSE) ? G_COLOR_BLACK : G_COLOR_WHITE); in drawPicture()
438 if (ctx._drawFlags & IMAGEF_REVERSE) in drawPicture()
H A Dpics.h56 uint _drawFlags; member
68 _drawSurface(drawSurface), _font(font), _drawFlags(flags), _picIndex(picIndex), in ImageContext()
H A Ddebugger.cpp70 g_comprehend->_drawFlags |= IMAGEF_NO_PAINTING; in cmdFloodfills()
73 g_comprehend->_drawFlags &= ~IMAGEF_NO_PAINTING; in cmdFloodfills()
H A Dgame_oo.cpp163 g_comprehend->_drawFlags |= IMAGEF_REVERSE; in beforeTurn()
165 g_comprehend->_drawFlags &= ~IMAGEF_REVERSE; in beforeTurn()
H A Dcomprehend.h60 uint _drawFlags; variable
H A Dcomprehend.cpp51 _graphicsEnabled(true), _drawFlags(0), _disableSaves(false) { in Comprehend()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dscreen.cpp43 item->_drawFlags = drawFlags; in insert()
44 *item->_drawFlags &= 1; in insert()
84 if (item->_drawFlags) in draw()
85 *item->_drawFlags &= ~4; in draw()
97 if (item->_drawFlags) in draw()
98 *item->_drawFlags &= ~4; in draw()
118 *item->_drawFlags &= 4; in insertSprite()
135 item->_drawFlags = 0; in insertSurface()
153 item->_drawFlags = 0; in insertTextSurface()
466 *item->_drawFlags &= ~1; in decompressSprite()
[all …]
H A Dillusions.cpp192 _screen->_decompressQueue->insert(&actor->_drawFlags, frame->_flags, in updateGraphics()
199 _screen->_drawQueue->insertSprite(&actor->_drawFlags, actor->_surface, in updateGraphics()
H A Dscreen.h37 byte *_drawFlags; member
61 byte *_drawFlags; member
H A Dactor.h111 byte _drawFlags; variable
H A Dactor.cpp61 _drawFlags = 0; in Actor()
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dscreen.cpp43 item->_drawFlags = drawFlags; in insert()
44 *item->_drawFlags &= 1; in insert()
84 if (item->_drawFlags) in draw()
85 *item->_drawFlags &= ~4; in draw()
97 if (item->_drawFlags) in draw()
98 *item->_drawFlags &= ~4; in draw()
118 *item->_drawFlags &= 4; in insertSprite()
135 item->_drawFlags = 0; in insertSurface()
153 item->_drawFlags = 0; in insertTextSurface()
466 *item->_drawFlags &= ~1; in decompressSprite()
[all …]
H A Dillusions.cpp200 _screen->_decompressQueue->insert(&actor->_drawFlags, frame->_flags, in updateGraphics()
207 _screen->_drawQueue->insertSprite(&actor->_drawFlags, actor->_surface, in updateGraphics()
H A Dscreen.h37 byte *_drawFlags; member
61 byte *_drawFlags; member
H A Dactor.h111 byte _drawFlags; variable
H A Dactor.cpp61 _drawFlags = 0; in Actor()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryo/
H A Deden.cpp898 _globals->_drawFlags = DrawFlags::drDrawFlag20; in actionGetTablet()
2207 if (_globals->_drawFlags & DrawFlags::drDrawFlag8) in displayCharacterPanel()
2215 _globals->_drawFlags |= DrawFlags::drDrawFlag8; in displayCharacterPanel()
3691 _globals->_drawFlags = 0; in initGlobals()
5164 _globals->_drawFlags |= DrawFlags::drDrawMenu; in gotoPanel()
5254 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in cancel2()
5352 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in initafterload()
5409 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in panelrestart()
5536 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in playtape()
5635 _globals->_drawFlags &= ~DrawFlags::drDrawFlag8; in stopTape()
[all …]
H A Ddefs.h706 byte _drawFlags; member
H A Deden_graphics.cpp627 if ((_game->_globals->_drawFlags & DrawFlags::drDrawMenu) && _game->getNumTextLines() == 1) in displaySubtitles()
/dports/games/scummvm/scummvm-2.5.1/engines/cryo/
H A Deden.cpp901 _globals->_drawFlags = DrawFlags::drDrawFlag20; in actionGetTablet()
2212 if (_globals->_drawFlags & DrawFlags::drDrawFlag8) in displayCharacterPanel()
2220 _globals->_drawFlags |= DrawFlags::drDrawFlag8; in displayCharacterPanel()
3693 _globals->_drawFlags = 0; in initGlobals()
5152 _globals->_drawFlags |= DrawFlags::drDrawMenu; in gotoPanel()
5242 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in cancel2()
5340 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in initafterload()
5397 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in panelrestart()
5531 _globals->_drawFlags &= ~DrawFlags::drDrawMenu; in playtape()
5630 _globals->_drawFlags &= ~DrawFlags::drDrawFlag8; in stopTape()
[all …]
H A Ddefs.h722 byte _drawFlags; member
H A Deden_graphics.cpp643 if ((_game->_globals->_drawFlags & DrawFlags::drDrawMenu) && _game->getNumTextLines() == 1) in displaySubtitles()