Searched refs:_drawOffset (Results 1 – 12 of 12) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | mouse.cpp | 77 _drawOffset.x = 0; in init() 78 _drawOffset.y = 0; in init() 79 _drawOffset.width = 32; in init() 80 _drawOffset.height = 32; in init() 81 _collisionBoundsOffset = _drawOffset; in init() 170 _surface->getDrawRect().x = filterX(_x - _drawOffset.width - _drawOffset.x + 1); in updateCursor() 172 _surface->getDrawRect().x = filterX(_x + _drawOffset.x); in updateCursor() 176 _surface->getDrawRect().y = filterY(_y - _drawOffset.height - _drawOffset.y + 1); in updateCursor() 178 _surface->getDrawRect().y = filterY(_y + _drawOffset.y); in updateCursor() 183 _drawOffset = _mouseCursorResource.getRect(); in updateCursor() [all …]
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H A D | sprite.cpp | 34 _drawOffset.x = 0; in Sprite() 35 _drawOffset.y = 0; in Sprite() 36 _drawOffset.width = 0; in Sprite() 37 _drawOffset.height = 0; in Sprite() 157 _collisionBoundsOffset = _drawOffset; in loadSprite() 170 _surface->getDrawRect().x = filterX(_x - _drawOffset.x - _drawOffset.width + 1); in updatePosition() 176 _surface->getDrawRect().y = filterY(_y - _drawOffset.y - _drawOffset.height + 1); in updatePosition() 182 …>drawSpriteResourceEx(_spriteResource, _doDeltaX, _doDeltaY, _drawOffset.width, _drawOffset.height… in updatePosition() 362 _surface->getDrawRect().x = filterX(_x - _drawOffset.x - _drawOffset.width + 1); in updatePosition() 368 _surface->getDrawRect().y = filterY(_y - _drawOffset.y - _drawOffset.height + 1); in updatePosition() [all …]
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H A D | sprite.h | 93 NDrawRect _drawOffset; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | mouse.cpp | 77 _drawOffset.x = 0; in init() 78 _drawOffset.y = 0; in init() 79 _drawOffset.width = 32; in init() 80 _drawOffset.height = 32; in init() 81 _collisionBoundsOffset = _drawOffset; in init() 172 _surface->getDrawRect().x = filterX(_x - _drawOffset.width - _drawOffset.x + 1); in updateCursor() 174 _surface->getDrawRect().x = filterX(_x + _drawOffset.x); in updateCursor() 178 _surface->getDrawRect().y = filterY(_y - _drawOffset.height - _drawOffset.y + 1); in updateCursor() 180 _surface->getDrawRect().y = filterY(_y + _drawOffset.y); in updateCursor() 185 _drawOffset = _mouseCursorResource.getRect(); in updateCursor() [all …]
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H A D | sprite.cpp | 34 _drawOffset.x = 0; in Sprite() 35 _drawOffset.y = 0; in Sprite() 36 _drawOffset.width = 0; in Sprite() 37 _drawOffset.height = 0; in Sprite() 157 _collisionBoundsOffset = _drawOffset; in loadSprite() 170 _surface->getDrawRect().x = filterX(_x - _drawOffset.x - _drawOffset.width + 1); in updatePosition() 176 _surface->getDrawRect().y = filterY(_y - _drawOffset.y - _drawOffset.height + 1); in updatePosition() 182 …>drawSpriteResourceEx(_spriteResource, _doDeltaX, _doDeltaY, _drawOffset.width, _drawOffset.height… in updatePosition() 362 _surface->getDrawRect().x = filterX(_x - _drawOffset.x - _drawOffset.width + 1); in updatePosition() 368 _surface->getDrawRect().y = filterY(_y - _drawOffset.y - _drawOffset.height + 1); in updatePosition() [all …]
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H A D | sprite.h | 93 NDrawRect _drawOffset; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module1700_sprites.cpp | 44 _collisionBoundsOffset = _drawOffset; in SsScene1705Tape()
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H A D | module3000_sprites.cpp | 198 _drawOffset.set(0, 0, 33, 31); in SsScene3009SymbolArrow() 199 _collisionBoundsOffset = _drawOffset; in SsScene3009SymbolArrow()
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H A D | module2200_sprites.cpp | 535 _collisionBoundsOffset = _drawOffset; in SsScene2206TestTube()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module1700_sprites.cpp | 44 _collisionBoundsOffset = _drawOffset; in SsScene1705Tape()
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H A D | module3000_sprites.cpp | 200 _drawOffset.set(0, 0, 33, 31); in SsScene3009SymbolArrow() 201 _collisionBoundsOffset = _drawOffset; in SsScene3009SymbolArrow()
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H A D | module2200_sprites.cpp | 550 _collisionBoundsOffset = _drawOffset; in SsScene2206TestTube()
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