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Searched refs:_end_cinematic_fade_out (Results 1 – 2 of 2) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A Dfades.h50 _end_cinematic_fade_out, /* force all colors from black immediately */ enumerator
/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A Dinterface.cpp2325 full_fade(_end_cinematic_fade_out, interface_color_table); in finish_game()
2922 full_fade(_end_cinematic_fade_out, current_picture_clut); in interface_fade_out()