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Searched refs:_factionTable (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dactor.h1142 int16 _factionTable[kMaxFactions][factionNumColumns]; variable
1150 memset(_factionTable, 0, sizeof(_factionTable)); in ActorManager()
H A Dactor.cpp3581 g_vm->_act->_factionTable[faction][act] = clamp(minint16, in AddFactionTally()
3582 g_vm->_act->_factionTable[faction][act] + amt, in AddFactionTally()
3585 return g_vm->_act->_factionTable[faction][act]; in AddFactionTally()
3598 return g_vm->_act->_factionTable[faction][act]; in GetFactionTally()
3605 memset(&g_vm->_act->_factionTable, 0, sizeof(g_vm->_act->_factionTable)); in initFactionTallies()
3615 out->writeSint16LE(g_vm->_act->_factionTable[i][j]); in saveFactionTallies()
3625 g_vm->_act->_factionTable[i][j] = in->readSint16LE(); in loadFactionTallies()