Home
last modified time | relevance | path

Searched refs:_fgColor (Results 1 – 25 of 35) sorted by relevance

12

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1gfx/
H A Dtext_cursor.cpp44 U1TextCursor::U1TextCursor(const byte &fgColor, const byte &bgColor) : _fgColor(fgColor), in U1TextCursor()
51 if (!_visible || !_fgColor || (time - _lastFrameFrame) < CURSOR_ANIM_FRAME_TIME) in update()
74 *lineP = (bits & 1) ? _fgColor : _bgColor; in draw()
H A Dtext_cursor.h34 const byte &_fgColor, &_bgColor;
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dtextobject.h47 void setFGColor(const Color &fgColor) { _fgColor = fgColor; } in setFGColor()
48 Color getFGColor() const { return _fgColor; } in getFGColor()
74 Color _fgColor; variable
H A Dtextobject.cpp35 _x(0), _y(0), _fgColor(0), _justify(0), _width(0), _height(0), in TextObjectCommon()
75 state->writeColor(_fgColor); in saveState()
104 _fgColor = state->readColor(); in restoreState()
144 _fgColor = defaults->getFGColor(); in setDefaults()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dtextobject.h47 void setFGColor(const Color &fgColor) { _fgColor = fgColor; } in setFGColor()
48 Color getFGColor() const { return _fgColor; } in getFGColor()
78 Color _fgColor; variable
H A Dtextobject.cpp36 _x(0), _y(0), _fgColor(0), _justify(0), _width(0), _height(0), in TextObjectCommon()
76 state->writeColor(_fgColor); in saveState()
105 _fgColor = state->readColor(); in restoreState()
145 _fgColor = defaults->getFGColor(); in setDefaults()
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRendererSpec.cpp1329 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle()
1333 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle()
1338 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle()
1342 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle()
1377 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip()
1385 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircleClip()
1403 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip()
1681 color = _fgColor; in drawTriangle()
1687 color = _fgColor; in drawTriangle()
1748 color = _fgColor; in drawTriangleClip()
[all …]
H A DVectorRendererSpec.h66 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquare()
73 …drawBevelSquareAlgClip(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip()
76 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip()
83 void setFgColor(uint8 r, uint8 g, uint8 b) { _fgColor = _format.RGBToColor(r, g, b); } in setFgColor()
314 PixelType _fgColor; /**< Foreground color currently being used to draw on the renderer */ variable
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRendererSpec.cpp1336 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle()
1340 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle()
1345 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle()
1349 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle()
1384 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip()
1392 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircleClip()
1410 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip()
1688 color = _fgColor; in drawTriangle()
1694 color = _fgColor; in drawTriangle()
1755 color = _fgColor; in drawTriangleClip()
[all …]
H A DVectorRendererSpec.h66 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquare()
73 …drawBevelSquareAlgClip(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip()
76 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip()
83 void setFgColor(uint8 r, uint8 g, uint8 b) { _fgColor = _format.RGBToColor(r, g, b); } in setFgColor()
313 PixelType _fgColor; /**< Foreground color currently being used to draw on the renderer */ variable
/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRendererSpec.cpp593 _fgColor = _bgColor = _bevelColor = 0; in VectorRendererSpec()
1150 drawCircleAlgClip(x, y, r, _fgColor, kFillDisabled); in drawCircle()
1152 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle()
1160 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle()
1169 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle()
1178 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle()
1216 drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); in drawSquare()
1233 drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); in drawSquare()
1243 drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); in drawSquare()
1352 color = _fgColor; in drawTriangle()
[all …]
H A DVectorRendererSpec.h72 drawBevelSquareAlgClip(x, y, w, h, _bevel, _bevelColor, _fgColor); in drawBeveledSquare()
74 drawBevelSquareAlg(x, y, w, h, _bevel, _bevelColor, _fgColor); in drawBeveledSquare()
81 void setFgColor(uint8 r, uint8 g, uint8 b) override { _fgColor = _format.RGBToColor(r, g, b); } in setFgColor()
313 PixelType _fgColor; /**< Foreground color currently being used to draw on the renderer */ variable
/dports/devel/gwenhywfar-qt5/gwenhywfar-5.6.0/gui/fox16/
H A Dfox16_htmlctx.cpp143 ,_fgColor(0) in FOX16_HtmlCtx()
372 dc->setForeground(_fgColor); in _paint()
482 dc->setForeground(_fgColor); in _paintAt()
658 _fgColor=c; in setForegroundColor()
H A Dfox16_htmlctx.hpp57 FXColor _fgColor; member in FOX16_HtmlCtx
/dports/devel/gwenhywfar-gtk3/gwenhywfar-5.6.0/gui/fox16/
H A Dfox16_htmlctx.cpp143 ,_fgColor(0) in FOX16_HtmlCtx()
372 dc->setForeground(_fgColor); in _paint()
482 dc->setForeground(_fgColor); in _paintAt()
658 _fgColor=c; in setForegroundColor()
H A Dfox16_htmlctx.hpp57 FXColor _fgColor; member in FOX16_HtmlCtx
/dports/devel/gwenhywfar/gwenhywfar-5.6.0/gui/fox16/
H A Dfox16_htmlctx.cpp143 ,_fgColor(0) in FOX16_HtmlCtx()
372 dc->setForeground(_fgColor); in _paint()
482 dc->setForeground(_fgColor); in _paintAt()
658 _fgColor=c; in setForegroundColor()
H A Dfox16_htmlctx.hpp57 FXColor _fgColor; member in FOX16_HtmlCtx
/dports/devel/gwenhywfar-fox16/gwenhywfar-5.6.0/gui/fox16/
H A Dfox16_htmlctx.cpp143 ,_fgColor(0) in FOX16_HtmlCtx()
372 dc->setForeground(_fgColor); in _paint()
482 dc->setForeground(_fgColor); in _paintAt()
658 _fgColor=c; in setForegroundColor()
H A Dfox16_htmlctx.hpp57 FXColor _fgColor; member in FOX16_HtmlCtx
/dports/devel/gwenhywfar-gtk2/gwenhywfar-5.6.0/gui/fox16/
H A Dfox16_htmlctx.cpp143 ,_fgColor(0) in FOX16_HtmlCtx()
372 dc->setForeground(_fgColor); in _paint()
482 dc->setForeground(_fgColor); in _paintAt()
658 _fgColor=c; in setForegroundColor()
H A Dfox16_htmlctx.hpp57 FXColor _fgColor; member in FOX16_HtmlCtx
/dports/x11-toolkits/bwidget/bwidget-1.9.14/
H A Dcolor.tcl43 variable _fgColor
218 variable _fgColor
289 set _fgColor [$fg.round0 cget -highlightcolor]
473 variable _fgColor
486 -highlightbackground $_fgColor
/dports/audio/musescore/MuseScore-3.6.1/mscore/
H A Dexampleview.cpp37 _fgColor = Qt::white; in ExampleView()
39 _fgColor = preferences.getColor(PREF_UI_CANVAS_FG_COLOR); in ExampleView()
159 p->fillRect(r, _fgColor); in drawBackground()
H A Dexampleview.h35 QColor _fgColor; variable

12