/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/u1gfx/ |
H A D | text_cursor.cpp | 44 U1TextCursor::U1TextCursor(const byte &fgColor, const byte &bgColor) : _fgColor(fgColor), in U1TextCursor() 51 if (!_visible || !_fgColor || (time - _lastFrameFrame) < CURSOR_ANIM_FRAME_TIME) in update() 74 *lineP = (bits & 1) ? _fgColor : _bgColor; in draw()
|
H A D | text_cursor.h | 34 const byte &_fgColor, &_bgColor;
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | textobject.h | 47 void setFGColor(const Color &fgColor) { _fgColor = fgColor; } in setFGColor() 48 Color getFGColor() const { return _fgColor; } in getFGColor() 74 Color _fgColor; variable
|
H A D | textobject.cpp | 35 _x(0), _y(0), _fgColor(0), _justify(0), _width(0), _height(0), in TextObjectCommon() 75 state->writeColor(_fgColor); in saveState() 104 _fgColor = state->readColor(); in restoreState() 144 _fgColor = defaults->getFGColor(); in setDefaults()
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | textobject.h | 47 void setFGColor(const Color &fgColor) { _fgColor = fgColor; } in setFGColor() 48 Color getFGColor() const { return _fgColor; } in getFGColor() 78 Color _fgColor; variable
|
H A D | textobject.cpp | 36 _x(0), _y(0), _fgColor(0), _justify(0), _width(0), _height(0), in TextObjectCommon() 76 state->writeColor(_fgColor); in saveState() 105 _fgColor = state->readColor(); in restoreState() 145 _fgColor = defaults->getFGColor(); in setDefaults()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | VectorRendererSpec.cpp | 1329 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle() 1333 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle() 1338 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle() 1342 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle() 1377 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip() 1385 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircleClip() 1403 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip() 1681 color = _fgColor; in drawTriangle() 1687 color = _fgColor; in drawTriangle() 1748 color = _fgColor; in drawTriangleClip() [all …]
|
H A D | VectorRendererSpec.h | 66 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquare() 73 …drawBevelSquareAlgClip(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip() 76 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip() 83 void setFgColor(uint8 r, uint8 g, uint8 b) { _fgColor = _format.RGBToColor(r, g, b); } in setFgColor() 314 PixelType _fgColor; /**< Foreground color currently being used to draw on the renderer */ variable
|
/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | VectorRendererSpec.cpp | 1336 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle() 1340 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle() 1345 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle() 1349 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle() 1384 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip() 1392 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircleClip() 1410 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircleClip() 1688 color = _fgColor; in drawTriangle() 1694 color = _fgColor; in drawTriangle() 1755 color = _fgColor; in drawTriangleClip() [all …]
|
H A D | VectorRendererSpec.h | 66 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquare() 73 …drawBevelSquareAlgClip(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip() 76 drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); in drawBeveledSquareClip() 83 void setFgColor(uint8 r, uint8 g, uint8 b) { _fgColor = _format.RGBToColor(r, g, b); } in setFgColor() 313 PixelType _fgColor; /**< Foreground color currently being used to draw on the renderer */ variable
|
/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | VectorRendererSpec.cpp | 593 _fgColor = _bgColor = _bevelColor = 0; in VectorRendererSpec() 1150 drawCircleAlgClip(x, y, r, _fgColor, kFillDisabled); in drawCircle() 1152 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle() 1160 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle() 1169 drawCircleAlg(x, y, r, _fgColor, kFillForeground); in drawCircle() 1178 drawCircleAlg(x, y, r, _fgColor, kFillDisabled); in drawCircle() 1216 drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); in drawSquare() 1233 drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); in drawSquare() 1243 drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); in drawSquare() 1352 color = _fgColor; in drawTriangle() [all …]
|
H A D | VectorRendererSpec.h | 72 drawBevelSquareAlgClip(x, y, w, h, _bevel, _bevelColor, _fgColor); in drawBeveledSquare() 74 drawBevelSquareAlg(x, y, w, h, _bevel, _bevelColor, _fgColor); in drawBeveledSquare() 81 void setFgColor(uint8 r, uint8 g, uint8 b) override { _fgColor = _format.RGBToColor(r, g, b); } in setFgColor() 313 PixelType _fgColor; /**< Foreground color currently being used to draw on the renderer */ variable
|
/dports/devel/gwenhywfar-qt5/gwenhywfar-5.6.0/gui/fox16/ |
H A D | fox16_htmlctx.cpp | 143 ,_fgColor(0) in FOX16_HtmlCtx() 372 dc->setForeground(_fgColor); in _paint() 482 dc->setForeground(_fgColor); in _paintAt() 658 _fgColor=c; in setForegroundColor()
|
H A D | fox16_htmlctx.hpp | 57 FXColor _fgColor; member in FOX16_HtmlCtx
|
/dports/devel/gwenhywfar-gtk3/gwenhywfar-5.6.0/gui/fox16/ |
H A D | fox16_htmlctx.cpp | 143 ,_fgColor(0) in FOX16_HtmlCtx() 372 dc->setForeground(_fgColor); in _paint() 482 dc->setForeground(_fgColor); in _paintAt() 658 _fgColor=c; in setForegroundColor()
|
H A D | fox16_htmlctx.hpp | 57 FXColor _fgColor; member in FOX16_HtmlCtx
|
/dports/devel/gwenhywfar/gwenhywfar-5.6.0/gui/fox16/ |
H A D | fox16_htmlctx.cpp | 143 ,_fgColor(0) in FOX16_HtmlCtx() 372 dc->setForeground(_fgColor); in _paint() 482 dc->setForeground(_fgColor); in _paintAt() 658 _fgColor=c; in setForegroundColor()
|
H A D | fox16_htmlctx.hpp | 57 FXColor _fgColor; member in FOX16_HtmlCtx
|
/dports/devel/gwenhywfar-fox16/gwenhywfar-5.6.0/gui/fox16/ |
H A D | fox16_htmlctx.cpp | 143 ,_fgColor(0) in FOX16_HtmlCtx() 372 dc->setForeground(_fgColor); in _paint() 482 dc->setForeground(_fgColor); in _paintAt() 658 _fgColor=c; in setForegroundColor()
|
H A D | fox16_htmlctx.hpp | 57 FXColor _fgColor; member in FOX16_HtmlCtx
|
/dports/devel/gwenhywfar-gtk2/gwenhywfar-5.6.0/gui/fox16/ |
H A D | fox16_htmlctx.cpp | 143 ,_fgColor(0) in FOX16_HtmlCtx() 372 dc->setForeground(_fgColor); in _paint() 482 dc->setForeground(_fgColor); in _paintAt() 658 _fgColor=c; in setForegroundColor()
|
H A D | fox16_htmlctx.hpp | 57 FXColor _fgColor; member in FOX16_HtmlCtx
|
/dports/x11-toolkits/bwidget/bwidget-1.9.14/ |
H A D | color.tcl | 43 variable _fgColor 218 variable _fgColor 289 set _fgColor [$fg.round0 cget -highlightcolor] 473 variable _fgColor 486 -highlightbackground $_fgColor
|
/dports/audio/musescore/MuseScore-3.6.1/mscore/ |
H A D | exampleview.cpp | 37 _fgColor = Qt::white; in ExampleView() 39 _fgColor = preferences.getColor(PREF_UI_CANVAS_FG_COLOR); in ExampleView() 159 p->fillRect(r, _fgColor); in drawBackground()
|
H A D | exampleview.h | 35 QColor _fgColor; variable
|