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Searched refs:_flip_shape_horizontal (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dweapons.cpp159 _flip_shape_horizontal= 0x08, enumerator
1437 if(flags & _flip_shape_horizontal) in get_weapon_display_information()
3509 … case 1: *type= _weapon_type; *index= _secondary_weapon; *flags |= _flip_shape_horizontal; break; in get_weapon_data_type_for_count()
3525 *flags |= _flip_shape_horizontal; in get_weapon_data_type_for_count()