/dports/games/scummvm/scummvm-2.5.1/engines/gob/ |
H A D | draw_v1.cpp | 235 _fontIndex = (*ptr & 0xF0) >> 4; in printTotText() 403 if ((_fontIndex >= kFontCount) || !_fonts[_fontIndex]) { in spriteOperation() 408 font = _fonts[_fontIndex]; in spriteOperation() 455 if ((_fontIndex >= kFontCount) || !_fonts[_fontIndex]) { in spriteOperation() 460 font = _fonts[_fontIndex]; in spriteOperation() 461 if (_fontToSprite[_fontIndex].sprite == -1) { in spriteOperation() 472 _fontToSprite[_fontIndex].width; in spriteOperation() 475 _fontToSprite[_fontIndex].height; in spriteOperation() 478 _fontToSprite[_fontIndex].width; in spriteOperation() 485 x + _fontToSprite[_fontIndex].width, in spriteOperation() [all …]
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H A D | draw_fascin.cpp | 207 if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) { in spriteOperation() 208 Font *font = _fonts[_fontIndex]; in spriteOperation() 244 * _fontToSprite[_fontIndex].height; in spriteOperation() 246 * _fontToSprite[_fontIndex].width; in spriteOperation() 317 len = _fonts[_fontIndex]->getCharWidth(); in spriteOperation() 565 …nn = _spritesArray[_fontToSprite[_fontIndex].sprite]->getWidth() / _fontToSprite[_fontIndex].width; in drawWin() 566 … yy = ((_letterToPrint - _fontToSprite[_fontIndex].base) / nn) * _fontToSprite[_fontIndex].height; in drawWin() 567 xx = ((_letterToPrint - _fontToSprite[_fontIndex].base) % nn) * _fontToSprite[_fontIndex].width; in drawWin() 683 …nn = _spritesArray[_fontToSprite[_fontIndex].sprite]->getWidth() / _fontToSprite[_fontIndex].width; in drawWin() 684 … yy = ((_letterToPrint - _fontToSprite[_fontIndex].base) / nn) * _fontToSprite[_fontIndex].height; in drawWin() [all …]
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H A D | draw_playtoons.cpp | 268 if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) { in spriteOperation() 269 Font *font = _fonts[_fontIndex]; in spriteOperation() 299 sourceSurf = _spritesArray[_fontToSprite[_fontIndex].sprite]; in spriteOperation() 302 ratio /= _fontToSprite[_fontIndex].width; in spriteOperation() 304 y = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) / ratio) in spriteOperation() 305 * _fontToSprite[_fontIndex].height; in spriteOperation() 307 * _fontToSprite[_fontIndex].width; in spriteOperation() 309 x + _fontToSprite[_fontIndex].width - 1, in spriteOperation() 310 y + _fontToSprite[_fontIndex].height - 1, in spriteOperation() 312 _destSpriteX += _fontToSprite[_fontIndex].width; in spriteOperation() [all …]
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H A D | draw_v2.cpp | 432 _fontIndex = fontIndex; in printTotText() 437 _fontIndex = _subtitleFont; in printTotText() 821 if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) { in spriteOperation() 822 if ((_fontIndex >= kFontCount) || !_fonts[_fontIndex]) { in spriteOperation() 827 Font *font = _fonts[_fontIndex]; in spriteOperation() 857 ratio /= _fontToSprite[_fontIndex].width; in spriteOperation() 860 * _fontToSprite[_fontIndex].height; in spriteOperation() 862 * _fontToSprite[_fontIndex].width; in spriteOperation() 864 x + _fontToSprite[_fontIndex].width - 1, in spriteOperation() 865 y + _fontToSprite[_fontIndex].height - 1, in spriteOperation() [all …]
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H A D | inter_playtoons.cpp | 107 _vm->_draw->_fontIndex = _vm->_game->_script->readValExpr(); in oPlaytoons_printText() 167 _vm->_draw->_spriteBottom = _vm->_draw->_fonts[_vm->_draw->_fontIndex]->getCharHeight(); in oPlaytoons_printText() 168 …->_draw->_spriteRight = _vm->_draw->stringLength(_vm->_draw->_textToPrint, _vm->_draw->_fontIndex); in oPlaytoons_printText()
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H A D | draw.cpp | 43 _fontIndex = 0; in Draw() 462 _fontIndex = fontIndex; in printTextCentered() 530 _fontIndex = fontIndex; in oPlaytoons_sub_F_1B()
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H A D | draw.h | 71 uint16 _fontIndex; variable
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H A D | hotspots.cpp | 2171 _vm->_draw->_fontIndex = fontIndex; in printText() 2209 y += (height - _vm->_draw->_fonts[_vm->_draw->_fontIndex]->getCharHeight()) / 2; in updateAllTexts()
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H A D | inter_v2.cpp | 1076 _vm->_draw->_fontIndex = _vm->_game->_script->readValExpr(); in o2_printText()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/ |
H A D | draw_v1.cpp | 233 _fontIndex = (*ptr & 0xF0) >> 4; in printTotText() 401 if ((_fontIndex >= kFontCount) || !_fonts[_fontIndex]) { in spriteOperation() 406 font = _fonts[_fontIndex]; in spriteOperation() 453 if ((_fontIndex >= kFontCount) || !_fonts[_fontIndex]) { in spriteOperation() 458 font = _fonts[_fontIndex]; in spriteOperation() 459 if (_fontToSprite[_fontIndex].sprite == -1) { in spriteOperation() 470 _fontToSprite[_fontIndex].width; in spriteOperation() 473 _fontToSprite[_fontIndex].height; in spriteOperation() 476 _fontToSprite[_fontIndex].width; in spriteOperation() 483 x + _fontToSprite[_fontIndex].width, in spriteOperation() [all …]
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H A D | draw_fascin.cpp | 207 if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) { in spriteOperation() 208 Font *font = _fonts[_fontIndex]; in spriteOperation() 244 * _fontToSprite[_fontIndex].height; in spriteOperation() 246 * _fontToSprite[_fontIndex].width; in spriteOperation() 314 len = _fonts[_fontIndex]->getCharWidth(); in spriteOperation() 562 …nn = _spritesArray[_fontToSprite[_fontIndex].sprite]->getWidth() / _fontToSprite[_fontIndex].width; in drawWin() 563 … yy = ((_letterToPrint - _fontToSprite[_fontIndex].base) / nn) * _fontToSprite[_fontIndex].height; in drawWin() 564 xx = ((_letterToPrint - _fontToSprite[_fontIndex].base) % nn) * _fontToSprite[_fontIndex].width; in drawWin() 680 …nn = _spritesArray[_fontToSprite[_fontIndex].sprite]->getWidth() / _fontToSprite[_fontIndex].width; in drawWin() 681 … yy = ((_letterToPrint - _fontToSprite[_fontIndex].base) / nn) * _fontToSprite[_fontIndex].height; in drawWin() [all …]
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H A D | draw_playtoons.cpp | 268 if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) { in spriteOperation() 269 Font *font = _fonts[_fontIndex]; in spriteOperation() 299 sourceSurf = _spritesArray[_fontToSprite[_fontIndex].sprite]; in spriteOperation() 302 ratio /= _fontToSprite[_fontIndex].width; in spriteOperation() 304 y = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) / ratio) in spriteOperation() 305 * _fontToSprite[_fontIndex].height; in spriteOperation() 307 * _fontToSprite[_fontIndex].width; in spriteOperation() 309 x + _fontToSprite[_fontIndex].width - 1, in spriteOperation() 310 y + _fontToSprite[_fontIndex].height - 1, in spriteOperation() 312 _destSpriteX += _fontToSprite[_fontIndex].width; in spriteOperation() [all …]
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H A D | draw_v2.cpp | 430 _fontIndex = fontIndex; in printTotText() 435 _fontIndex = _subtitleFont; in printTotText() 819 if ((_fontIndex >= 4) || (_fontToSprite[_fontIndex].sprite == -1)) { in spriteOperation() 820 if ((_fontIndex >= kFontCount) || !_fonts[_fontIndex]) { in spriteOperation() 825 Font *font = _fonts[_fontIndex]; in spriteOperation() 855 ratio /= _fontToSprite[_fontIndex].width; in spriteOperation() 858 * _fontToSprite[_fontIndex].height; in spriteOperation() 860 * _fontToSprite[_fontIndex].width; in spriteOperation() 862 x + _fontToSprite[_fontIndex].width - 1, in spriteOperation() 863 y + _fontToSprite[_fontIndex].height - 1, in spriteOperation() [all …]
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H A D | inter_playtoons.cpp | 107 _vm->_draw->_fontIndex = _vm->_game->_script->readValExpr(); in oPlaytoons_printText() 164 _vm->_draw->_spriteBottom = _vm->_draw->_fonts[_vm->_draw->_fontIndex]->getCharHeight(); in oPlaytoons_printText() 165 …->_draw->_spriteRight = _vm->_draw->stringLength(_vm->_draw->_textToPrint, _vm->_draw->_fontIndex); in oPlaytoons_printText()
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H A D | draw.cpp | 43 _fontIndex = 0; in Draw() 459 _fontIndex = fontIndex; in printTextCentered() 527 _fontIndex = fontIndex; in oPlaytoons_sub_F_1B()
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H A D | draw.h | 71 uint16 _fontIndex; variable
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H A D | hotspots.cpp | 2165 _vm->_draw->_fontIndex = fontIndex; in printText() 2203 y += (height - _vm->_draw->_fonts[_vm->_draw->_fontIndex]->getCharHeight()) / 2; in updateAllTexts()
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H A D | inter_v2.cpp | 1070 _vm->_draw->_fontIndex = _vm->_game->_script->readValExpr(); in o2_printText()
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/dports/finance/weberp/webERP/Classes/PHPExcel/Writer/Excel5/ |
H A D | Xf.php | 84 private $_fontIndex; variable in PHPExcel_Writer_Excel5_Xf 143 $this->_fontIndex = 0; 181 $atr_fnt = ($this->_fontIndex != 0)?1:0; 213 $ifnt = $this->_fontIndex; // Index to FONT record 376 $this->_fontIndex = $value;
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/font/ |
H A D | font_manager.cpp | 56 bool init(const uint8_t* _buffer, uint32_t _bufferSize, int32_t _fontIndex, uint32_t _pixelHeight); 95 bool TrueTypeFont::init(const uint8_t* _buffer, uint32_t _bufferSize, int32_t _fontIndex, uint32_t … in init() argument 111 error = FT_New_Memory_Face(holder->library, _buffer, _bufferSize, _fontIndex, &holder->face); in init()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/font/ |
H A D | font_manager.cpp | 56 bool init(const uint8_t* _buffer, uint32_t _bufferSize, int32_t _fontIndex, uint32_t _pixelHeight); 95 bool TrueTypeFont::init(const uint8_t* _buffer, uint32_t _bufferSize, int32_t _fontIndex, uint32_t … in init() argument 111 error = FT_New_Memory_Face(holder->library, _buffer, _bufferSize, _fontIndex, &holder->face); in init()
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/dports/print/texlive-base/texlive-20150521-source/texk/dvisvgm/dvisvgm-1.9.2/src/ |
H A D | Font.h | 237 int fontIndex() const {return _fontIndex;} in fontIndex() 251 int _fontIndex; variable
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H A D | Font.cpp | 464 …_filetype(type), _fontIndex(fontindex), _fontMapEntry(Font::fontMapEntry()), _encodingPair(Font::e… in PhysicalFontImpl()
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/dports/deskutils/coolreader/coolreader-cr3.2.55/crengine/include/ |
H A D | lvtinydom.h | 270 lUInt16 _fontIndex; member
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/dports/deskutils/coolreader/coolreader-cr3.2.55/crengine/src/ |
H A D | lvtinydom.cpp | 2236 _fonts.release( info._fontIndex ); in clearNodeStyle() 2237 info._fontIndex = info._styleIndex = 0; in clearNodeStyle() 2257 if ( info._fontIndex!=index ) { in setNodeFontIndex() 2258 info._fontIndex = index; in setNodeFontIndex() 2290 return _fonts.get( info._fontIndex ); in getNodeFont() 2311 _fonts.cache( info._fontIndex, v ); in setNodeFont() 2320 return info._fontIndex; in getNodeFontIndex()
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