/dports/devel/p5-Locale-Maketext-Lexicon/Locale-Maketext-Lexicon-1.00/lib/Locale/Maketext/ |
H A D | Lexicon.pm | 137 $obj->_force if $obj->isa(__PACKAGE__); 157 tied( %{"$export\::Lexicon"} )->_force 207 sub _force { subroutine 219 sub FETCH { _force( $_[0] )->{ $_[1] } } 220 sub EXISTS { _force( $_[0] )->{ $_[1] } } 221 sub DELETE { delete _force( $_[0] )->{ $_[1] } } 222 sub SCALAR { scalar %{ _force( $_[0] ) } } 223 sub STORE { _force( $_[0] )->{ $_[1] } = $_[2] } 224 sub CLEAR { %{ _force( $_[0] )->{ $_[1] } } = () } 225 sub NEXTKEY { each %{ _force( $_[0] ) } } [all …]
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/dports/games/flightgear/flightgear-2020.3.11/src/FDM/YASim/ |
H A D | Hitch.cpp | 432 _force[0]=_force[1]=_force[2]=0; in calcForce() 447 _force[0]=_force[1]=_force[2]=0; in calcForce() 452 Math::mul3(_forceMagnitude,deltaN,_force); in calcForce() 453 Math::mul3(-1.,_force,_towEndForce); in calcForce() 484 Math::add3(fg,_force,fa); in calcForce() 489 Math::sub3(fg,_force,fb); in calcForce() 526 Math::add3(grav_force_v,_force,_force); in calcForce() 527 _forceMagnitude=Math::mag3(_force); in calcForce() 538 _force[0]=_force[1]=_force[2]=0; in calcForce() 548 Math::set3(_force, force); in getForce() [all …]
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H A D | Hook.cpp | 15 _pos[i] = _force[i] = 0; in Hook() 98 Math::set3(_force, force); in getForce() 128 for(i=0; i<3; i++) _force[i] = 0; in calcForce() 269 Math::add3(f[0], f[1], _force); in calcForce() 270 Math::mul3(-mass*( 1.0 + ((mf0+mf1)/70) + 0.2*v ), _force, _force); in calcForce() 275 _force[1] = 0.0; in calcForce()
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H A D | RigidBody.hpp | 69 void addForce(const float* force) { Math::add3(_force, force, _force); } in addForce() 92 void getAccel(float* accelOut) const { Math::mul3(1/_totalMass, _force, accelOut); } in getAccel() 130 float _force[3]; member in yasim::RigidBody
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/dports/www/p5-Jemplate/Jemplate-0.30/src/ |
H A D | Makefile | 15 $(JEMPLATE_STANDALONE_SCRIPT): $(JEMPLATE_MODULES) _force 19 $(GRAMMAR_MODULE): parser _force 24 $(RUNTIME_MODULE): lib/Jemplate/Runtime.pm _force 27 $(RUNTIME_COMPACT_MODULE): lib/Jemplate/Runtime/Compact.pm _force 30 _force: target
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgParticle/ |
H A D | ForceOperator | 57 osg::Vec3 _force; 64 : Operator(), _force(0, 0, 0) 69 : Operator(copy, copyop), _force(copy._force) 75 return _force; 80 _force = v; 91 _xf_force = prg->rotateLocalToWorld(_force); 93 _xf_force = _force;
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgParticle/ |
H A D | ForceOperator | 57 osg::Vec3 _force; 64 : Operator(), _force(0, 0, 0) 69 : Operator(copy, copyop), _force(copy._force) 75 return _force; 80 _force = v; 91 _xf_force = prg->rotateLocalToWorld(_force); 93 _xf_force = _force;
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/dports/sysutils/syslinux/syslinux-6.03/libinstaller/ |
H A D | syslxint.h | 142 return get_8((const uint8_t _force *)p); in get_8_sl() 146 return get_16((const uint16_t _force *)p); in get_16_sl() 150 return get_32((const uint32_t _force *)p); in get_32_sl() 154 return get_64((const uint64_t _force *)p); in get_64_sl() 158 set_8((uint8_t _force *)p, v); in set_8_sl() 162 set_16((uint16_t _force *)p, v); in set_16_sl() 166 set_32((uint32_t _force *)p, v); in set_32_sl() 170 set_64((uint64_t _force *)p, v); in set_64_sl() 174 memcpy((void _force *)dst, src, len); in memcpy_to_sl() 178 memcpy(dst, (const void _force *)src, len); in memcpy_from_sl() [all …]
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/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/Model/ |
H A D | ForceAdapter.cpp | 38 ForceAdapter::ForceAdapter(const Force& force) : _force(&force) in ForceAdapter() 49 _force->computeForce(state, bodyForces, mobilityForces); in calcForce() 54 return _force->computePotentialEnergy(state); in calcPotentialEnergy() 58 return _force->shouldBeParallelized(); in shouldBeParallelized()
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/dports/sysutils/iocell/iocell-2.1.2/lib/ |
H A D | ioc-cmd | 31 console) export _force=0 33 export _force=1 95 export _force=1 106 export _force=0 275 export _force=1 286 export _force=1 289 export _force=0
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/ |
H A D | indicator_supervisor.cpp | 50 _force(0.0f, INITIAL_FORCE), in IndicatorElement() 67 _force.x = vt_utils::RandomFloat(30.0f, 60.0f); in Start() 69 _force.x = vt_utils::RandomFloat(-60.0f, -30.0f); in Start() 70 _force.y = INITIAL_FORCE; in Start() 96 _force.y -= elapsed_ms / 1000 * INDICATOR_WEIGHT; in _UpdateDrawPosition() 99 if(_force.y < -15.0f) in _UpdateDrawPosition() 100 _force.y = -15.0f; in _UpdateDrawPosition() 102 _relative_position.y += _force.y; in _UpdateDrawPosition() 109 if(std::abs(_force.y) <= INDICATOR_WEIGHT / 10.0f) { in _UpdateDrawPosition() 110 _force.y = 0.0f; in _UpdateDrawPosition() [all …]
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/dports/science/step/step-21.12.3/stepcore/ |
H A D | particle.cc | 110 : _position(position), _velocity(velocity), _force(Vector2d::Zero()), _mass(mass) in Particle() 131 _force.setZero(); in setVariables() 142 acceleration[0] = _force[0] / _mass; in getAccelerations() 143 acceleration[1] = _force[1] / _mass; in getAccelerations() 147 square(_force[0]/square(_mass))*pe->_massVariance; in getAccelerations() 149 square(_force[1]/square(_mass))*pe->_massVariance; in getAccelerations() 155 _force[0] += force[0]; in addForce() 156 _force[1] += force[1]; in addForce() 166 _force.setZero(); in resetForce()
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H A D | particle.h | 127 Vector2d acceleration() const { return _force/_mass; } in acceleration() 130 const Vector2d& force() const { return _force; } in force() 132 void setForce(const Vector2d& force) { _force = force; } in setForce() 135 void applyForce(const Vector2d& force) { _force += force; } in applyForce() 172 Vector2d _force; variable
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H A D | rigidbody.cc | 160 _force(Vector2d::Zero()), _torque(0), _mass(mass), _inertia(inertia) in RigidBody() 166 _force += force; in applyForce() 252 _force.setZero(); in setVariables() 269 acceleration[0] = _force[0] / _mass; in getAccelerations() 270 acceleration[1] = _force[1] / _mass; in getAccelerations() 275 square(_force[0]/square(_mass))*re->_massVariance; in getAccelerations() 277 square(_force[1]/square(_mass))*re->_massVariance; in getAccelerations() 285 _force[0] += force[0]; in addForce() 286 _force[1] += force[1]; in addForce() 298 _force.setZero(); in resetForce()
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/dports/devel/universal-ctags/ctags-p5.9.20211128.0/Tmain/roledef.d/ |
H A D | run.sh | 32 ${CTAGS} --_roledef-IMAGINARY.x= --_force-quit 33 ${CTAGS} --_roledef-IMAGINARY.x=role --_force-quit 34 ${CTAGS} --_roledef-IMAGINARY.x=role, --_force-quit 35 ${CTAGS} --_roledef-IMAGINARY.x=role,roles --_force-quit 38 ${CTAGS} --_roledef-IMAGINARY.'{abc}'= --_force-quit 39 ${CTAGS} --_roledef-IMAGINARY.'{abc}'=role --_force-quit 40 ${CTAGS} --_roledef-IMAGINARY.'{abc}'=role, --_force-quit 41 ${CTAGS} --_roledef-IMAGINARY.'{abc}'=role,roles --_force-quit
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/dports/x11-themes/yaru-gtk-themes/yaru-21.10.2/gtk/src/default/ |
H A D | render-assets.sh | 17 _force=0 79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
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/dports/x11-themes/yaru-gtk-themes/yaru-21.10.2/gtk/src/dark/ |
H A D | render-assets.sh | 17 _force=0 79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
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/dports/x11-themes/yaru-icon-theme/yaru-21.10.2/gtk/src/dark/ |
H A D | render-assets.sh | 17 _force=0 79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
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/dports/x11-themes/yaru-icon-theme/yaru-21.10.2/gtk/src/default/ |
H A D | render-assets.sh | 17 _force=0 79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then 103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
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/dports/databases/phpmyadmin/phpMyAdmin-4.9.7-all-languages/libraries/classes/Properties/Options/ |
H A D | OptionsPropertyItem.php | 39 private $_force; variable in PhpMyAdmin\\Properties\\Options\\OptionsPropertyItem 110 return $this->_force; 122 $this->_force = $force;
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/dports/comms/gnuradio/gnuradio-3.8.4.0/grc/converter/ |
H A D | main.py | 53 self._force = False 64 self._force = force 72 self._force = True 77 if self._force: 136 if self._force or not path.exists(destination):
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/dports/devel/universal-ctags/ctags-p5.9.20211128.0/Tmain/force-initializing-option.d/ |
H A D | run.sh | 7 ${CTAGS} --quiet --options=NONE --_fatal-warnings --_force-initializing --_force-quit=0
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/dports/devel/universal-ctags/ctags-p5.9.20211128.0/Tmain/option-dump-keywords.d/ |
H A D | run.sh | 7 --_force-initializing --_dump-keywords --_force-quit \
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/dports/textproc/py-agate/agate-1.6.3/agate/ |
H A D | type_tester.py | 62 self._force = force 90 for name in self._force.keys(): 122 column_types.append(self._force[column_names[i]])
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/dports/devel/msbuild/msbuild-0.06/src/Tasks/ |
H A D | AspNetCompiler.cs | 74 private bool _force; field in Microsoft.Build.Tasks.AspNetCompiler 185 get { return _force; } 186 set { _force = value; }
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