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/dports/devel/p5-Locale-Maketext-Lexicon/Locale-Maketext-Lexicon-1.00/lib/Locale/Maketext/
H A DLexicon.pm137 $obj->_force if $obj->isa(__PACKAGE__);
157 tied( %{"$export\::Lexicon"} )->_force
207 sub _force { subroutine
219 sub FETCH { _force( $_[0] )->{ $_[1] } }
220 sub EXISTS { _force( $_[0] )->{ $_[1] } }
221 sub DELETE { delete _force( $_[0] )->{ $_[1] } }
222 sub SCALAR { scalar %{ _force( $_[0] ) } }
223 sub STORE { _force( $_[0] )->{ $_[1] } = $_[2] }
224 sub CLEAR { %{ _force( $_[0] )->{ $_[1] } } = () }
225 sub NEXTKEY { each %{ _force( $_[0] ) } }
[all …]
/dports/games/flightgear/flightgear-2020.3.11/src/FDM/YASim/
H A DHitch.cpp432 _force[0]=_force[1]=_force[2]=0; in calcForce()
447 _force[0]=_force[1]=_force[2]=0; in calcForce()
452 Math::mul3(_forceMagnitude,deltaN,_force); in calcForce()
453 Math::mul3(-1.,_force,_towEndForce); in calcForce()
484 Math::add3(fg,_force,fa); in calcForce()
489 Math::sub3(fg,_force,fb); in calcForce()
526 Math::add3(grav_force_v,_force,_force); in calcForce()
527 _forceMagnitude=Math::mag3(_force); in calcForce()
538 _force[0]=_force[1]=_force[2]=0; in calcForce()
548 Math::set3(_force, force); in getForce()
[all …]
H A DHook.cpp15 _pos[i] = _force[i] = 0; in Hook()
98 Math::set3(_force, force); in getForce()
128 for(i=0; i<3; i++) _force[i] = 0; in calcForce()
269 Math::add3(f[0], f[1], _force); in calcForce()
270 Math::mul3(-mass*( 1.0 + ((mf0+mf1)/70) + 0.2*v ), _force, _force); in calcForce()
275 _force[1] = 0.0; in calcForce()
H A DRigidBody.hpp69 void addForce(const float* force) { Math::add3(_force, force, _force); } in addForce()
92 void getAccel(float* accelOut) const { Math::mul3(1/_totalMass, _force, accelOut); } in getAccel()
130 float _force[3]; member in yasim::RigidBody
/dports/www/p5-Jemplate/Jemplate-0.30/src/
H A DMakefile15 $(JEMPLATE_STANDALONE_SCRIPT): $(JEMPLATE_MODULES) _force
19 $(GRAMMAR_MODULE): parser _force
24 $(RUNTIME_MODULE): lib/Jemplate/Runtime.pm _force
27 $(RUNTIME_COMPACT_MODULE): lib/Jemplate/Runtime/Compact.pm _force
30 _force: target
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgParticle/
H A DForceOperator57 osg::Vec3 _force;
64 : Operator(), _force(0, 0, 0)
69 : Operator(copy, copyop), _force(copy._force)
75 return _force;
80 _force = v;
91 _xf_force = prg->rotateLocalToWorld(_force);
93 _xf_force = _force;
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgParticle/
H A DForceOperator57 osg::Vec3 _force;
64 : Operator(), _force(0, 0, 0)
69 : Operator(copy, copyop), _force(copy._force)
75 return _force;
80 _force = v;
91 _xf_force = prg->rotateLocalToWorld(_force);
93 _xf_force = _force;
/dports/sysutils/syslinux/syslinux-6.03/libinstaller/
H A Dsyslxint.h142 return get_8((const uint8_t _force *)p); in get_8_sl()
146 return get_16((const uint16_t _force *)p); in get_16_sl()
150 return get_32((const uint32_t _force *)p); in get_32_sl()
154 return get_64((const uint64_t _force *)p); in get_64_sl()
158 set_8((uint8_t _force *)p, v); in set_8_sl()
162 set_16((uint16_t _force *)p, v); in set_16_sl()
166 set_32((uint32_t _force *)p, v); in set_32_sl()
170 set_64((uint64_t _force *)p, v); in set_64_sl()
174 memcpy((void _force *)dst, src, len); in memcpy_to_sl()
178 memcpy(dst, (const void _force *)src, len); in memcpy_from_sl()
[all …]
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/Model/
H A DForceAdapter.cpp38 ForceAdapter::ForceAdapter(const Force& force) : _force(&force) in ForceAdapter()
49 _force->computeForce(state, bodyForces, mobilityForces); in calcForce()
54 return _force->computePotentialEnergy(state); in calcPotentialEnergy()
58 return _force->shouldBeParallelized(); in shouldBeParallelized()
/dports/sysutils/iocell/iocell-2.1.2/lib/
H A Dioc-cmd31 console) export _force=0
33 export _force=1
95 export _force=1
106 export _force=0
275 export _force=1
286 export _force=1
289 export _force=0
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/
H A Dindicator_supervisor.cpp50 _force(0.0f, INITIAL_FORCE), in IndicatorElement()
67 _force.x = vt_utils::RandomFloat(30.0f, 60.0f); in Start()
69 _force.x = vt_utils::RandomFloat(-60.0f, -30.0f); in Start()
70 _force.y = INITIAL_FORCE; in Start()
96 _force.y -= elapsed_ms / 1000 * INDICATOR_WEIGHT; in _UpdateDrawPosition()
99 if(_force.y < -15.0f) in _UpdateDrawPosition()
100 _force.y = -15.0f; in _UpdateDrawPosition()
102 _relative_position.y += _force.y; in _UpdateDrawPosition()
109 if(std::abs(_force.y) <= INDICATOR_WEIGHT / 10.0f) { in _UpdateDrawPosition()
110 _force.y = 0.0f; in _UpdateDrawPosition()
[all …]
/dports/science/step/step-21.12.3/stepcore/
H A Dparticle.cc110 : _position(position), _velocity(velocity), _force(Vector2d::Zero()), _mass(mass) in Particle()
131 _force.setZero(); in setVariables()
142 acceleration[0] = _force[0] / _mass; in getAccelerations()
143 acceleration[1] = _force[1] / _mass; in getAccelerations()
147 square(_force[0]/square(_mass))*pe->_massVariance; in getAccelerations()
149 square(_force[1]/square(_mass))*pe->_massVariance; in getAccelerations()
155 _force[0] += force[0]; in addForce()
156 _force[1] += force[1]; in addForce()
166 _force.setZero(); in resetForce()
H A Dparticle.h127 Vector2d acceleration() const { return _force/_mass; } in acceleration()
130 const Vector2d& force() const { return _force; } in force()
132 void setForce(const Vector2d& force) { _force = force; } in setForce()
135 void applyForce(const Vector2d& force) { _force += force; } in applyForce()
172 Vector2d _force; variable
H A Drigidbody.cc160 _force(Vector2d::Zero()), _torque(0), _mass(mass), _inertia(inertia) in RigidBody()
166 _force += force; in applyForce()
252 _force.setZero(); in setVariables()
269 acceleration[0] = _force[0] / _mass; in getAccelerations()
270 acceleration[1] = _force[1] / _mass; in getAccelerations()
275 square(_force[0]/square(_mass))*re->_massVariance; in getAccelerations()
277 square(_force[1]/square(_mass))*re->_massVariance; in getAccelerations()
285 _force[0] += force[0]; in addForce()
286 _force[1] += force[1]; in addForce()
298 _force.setZero(); in resetForce()
/dports/devel/universal-ctags/ctags-p5.9.20211128.0/Tmain/roledef.d/
H A Drun.sh32 ${CTAGS} --_roledef-IMAGINARY.x= --_force-quit
33 ${CTAGS} --_roledef-IMAGINARY.x=role --_force-quit
34 ${CTAGS} --_roledef-IMAGINARY.x=role, --_force-quit
35 ${CTAGS} --_roledef-IMAGINARY.x=role,roles --_force-quit
38 ${CTAGS} --_roledef-IMAGINARY.'{abc}'= --_force-quit
39 ${CTAGS} --_roledef-IMAGINARY.'{abc}'=role --_force-quit
40 ${CTAGS} --_roledef-IMAGINARY.'{abc}'=role, --_force-quit
41 ${CTAGS} --_roledef-IMAGINARY.'{abc}'=role,roles --_force-quit
/dports/x11-themes/yaru-gtk-themes/yaru-21.10.2/gtk/src/default/
H A Drender-assets.sh17 _force=0
79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
/dports/x11-themes/yaru-gtk-themes/yaru-21.10.2/gtk/src/dark/
H A Drender-assets.sh17 _force=0
79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
/dports/x11-themes/yaru-icon-theme/yaru-21.10.2/gtk/src/dark/
H A Drender-assets.sh17 _force=0
79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
/dports/x11-themes/yaru-icon-theme/yaru-21.10.2/gtk/src/default/
H A Drender-assets.sh17 _force=0
79 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
92 if [ -f $_dir/$ASSETS_DIR/$i.png ] && [ $_force == 0 ]; then
103 if [ -f $_dir/$ASSETS_DIR/$i@2.png ] && [ $_force == 0 ]; then
/dports/databases/phpmyadmin/phpMyAdmin-4.9.7-all-languages/libraries/classes/Properties/Options/
H A DOptionsPropertyItem.php39 private $_force; variable in PhpMyAdmin\\Properties\\Options\\OptionsPropertyItem
110 return $this->_force;
122 $this->_force = $force;
/dports/comms/gnuradio/gnuradio-3.8.4.0/grc/converter/
H A Dmain.py53 self._force = False
64 self._force = force
72 self._force = True
77 if self._force:
136 if self._force or not path.exists(destination):
/dports/devel/universal-ctags/ctags-p5.9.20211128.0/Tmain/force-initializing-option.d/
H A Drun.sh7 ${CTAGS} --quiet --options=NONE --_fatal-warnings --_force-initializing --_force-quit=0
/dports/devel/universal-ctags/ctags-p5.9.20211128.0/Tmain/option-dump-keywords.d/
H A Drun.sh7 --_force-initializing --_dump-keywords --_force-quit \
/dports/textproc/py-agate/agate-1.6.3/agate/
H A Dtype_tester.py62 self._force = force
90 for name in self._force.keys():
122 column_types.append(self._force[column_names[i]])
/dports/devel/msbuild/msbuild-0.06/src/Tasks/
H A DAspNetCompiler.cs74 private bool _force; field in Microsoft.Build.Tasks.AspNetCompiler
185 get { return _force; }
186 set { _force = value; }

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