Searched refs:_gameBottomX (Results 1 – 6 of 6) sorted by relevance
178 _gameTopX = _gameTopY = _gameBottomX = _gameBottomY = 0; in updateSize()198 _gameBottomX = 0; in updateSize()204 _gameBottomX = (320.f / r - _gameWidth) / 2.f; in updateSize()208 _gameBottomTexture.setPosition(_gameBottomX, _gameBottomY); in updateSize()377 int bottomX = _gameBottomX + (_gameBottomTexture.getScaleX() * shakeXOffset); in setShakePos()
71 _gameBottomX(0), in OSystem_3DS()
176 u16 _gameBottomX, _gameBottomY; variable
233 _gameTopX = _gameTopY = _gameBottomX = _gameBottomY = 0; in updateSize()253 _gameBottomX = 0; in updateSize()259 _gameBottomX = (320.f / r - _gameWidth) / 2.f; in updateSize()263 _gameBottomTexture.setPosition(_gameBottomX, _gameBottomY); in updateSize()503 int bottomX = _gameBottomX + (_gameBottomTexture.getScaleX() * shakeXOffset); in setShakePos()
73 _gameBottomX(0), in OSystem_3DS()
215 u16 _gameBottomX, _gameBottomY; variable