Home
last modified time | relevance | path

Searched refs:_gameId (Results 1 – 25 of 76) sorted by relevance

1234

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/menu/
H A Dmenu.cpp52 #define getNextGameId() (GameId)((_gameId + 1) % 6)
192 getScenes()->loadScene((SceneIndex)(_isGameStarted ? _gameId * 5 + 1 : _gameId * 5 + 2)); in setup()
491 getScenes()->loadScene((SceneIndex)(5 * _gameId + 3)); in handleEvent()
561 if (_gameId == kGameGold) { in handleEvent()
572 switch(_gameId) { in handleEvent()
871 if (!SaveLoad::isSavegamePresent(_gameId)) in init()
872 getSaveLoad()->create(_gameId); in init()
882 _lastIndex = getSaveLoad()->init(_gameId, true); in init()
933 _gameId = SaveLoad::isSavegameValid(_gameId) ? getNextGameId() : kGameBlue; in switchGame()
936 if (!SaveLoad::isSavegamePresent(_gameId)) in switchGame()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/menu/
H A Dmenu.cpp52 #define getNextGameId() (GameId)((_gameId + 1) % 6)
192 getScenes()->loadScene((SceneIndex)(_isGameStarted ? _gameId * 5 + 1 : _gameId * 5 + 2)); in setup()
491 getScenes()->loadScene((SceneIndex)(5 * _gameId + 3)); in handleEvent()
561 if (_gameId == kGameGold) { in handleEvent()
572 switch(_gameId) { in handleEvent()
871 if (!SaveLoad::isSavegamePresent(_gameId)) in init()
872 getSaveLoad()->create(_gameId); in init()
882 _lastIndex = getSaveLoad()->init(_gameId, true); in init()
933 _gameId = SaveLoad::isSavegameValid(_gameId) ? getNextGameId() : kGameBlue; in switchGame()
936 if (!SaveLoad::isSavegamePresent(_gameId)) in switchGame()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/glk/
H A Ddetection.h84 const char *_gameId; member
90 _gameId(gameId), _description(description), _options(options), in GameDescriptor()
92 GameDescriptor(const PlainGameDescriptor &gd) : _gameId(gd.gameId), in GameDescriptor()
101 pd.gameId = _gameId; in PlainGameDescriptor()
129 const char *const _gameId; member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/
H A Ddetection.h84 const char *_gameId; member
89 _gameId(gameId), _description(description), _options(options) {} in GameDescriptor()
90 GameDescriptor(const PlainGameDescriptor &gd) : _gameId(gd.gameId), _description(gd.description), in GameDescriptor()
99 pd.gameId = _gameId; in PlainGameDescriptor()
121 const char *const _gameId; member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/hugo/
H A Ddetection.cpp74 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
77 if (!p->_gameId) { in detectGames()
81 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
82 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan2/
H A Ddetection.cpp71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
74 if (!p->_gameId) { in detectGames()
78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan3/
H A Ddetection.cpp71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
74 if (!p->_gameId) { in detectGames()
78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/hugo/
H A Ddetection.cpp74 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
77 if (!p->_gameId) { in detectGames()
81 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
82 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/comprehend/
H A Ddetection.cpp63 for (; p->_gameId && !isPossible; ++p) in detectGames()
78 for (; p->_gameId; ++p) { in detectGames()
83 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
84 GlkDetectedGame gd(p->_gameId, gameDesc.description, filename); in detectGames()
H A Dcomprehend.cpp113 if (_gameDescription._gameId == "crimsoncrown") in createGame()
115 else if (_gameDescription._gameId == "ootopos") in createGame()
117 else if (_gameDescription._gameId == "talisman") in createGame()
119 else if (_gameDescription._gameId == "transylvania") in createGame()
121 else if (_gameDescription._gameId == "transylvaniav2") in createGame()
241 if (_gameDescription._gameId == "ootopos") in drawPicture()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/
H A Ddetection.cpp71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
74 if (!p->_gameId) { in detectGames()
78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan2/
H A Ddetection.cpp71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
74 if (!p->_gameId) { in detectGames()
78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/tads/
H A Ddetection.cpp106 while (p->_gameId && p->_md5 && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
110 if (!p->_gameId) { in detectGames()
112 gameList.push_back(GlkDetectedGame(desc._gameId, desc._description, filename, md5, filesize)); in detectGames()
114 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
115 …gd = DetectedGame("glk", p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown,… in detectGames()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/tads/
H A Ddetection.cpp104 while (p->_gameId && p->_md5 && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
108 if (!p->_gameId) { in detectGames()
110 gameList.push_back(GlkDetectedGame(desc._gameId, desc._description, filename, md5, filesize)); in detectGames()
112 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
113 …gd = DetectedGame(p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown, p->_ex… in detectGames()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/magnetic/
H A Ddetection.cpp79 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
82 if (!p->_gameId) { in detectGames()
86 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
87 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/glulxe/
H A Ddetection.cpp79 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
82 if (!p->_gameId) { in detectGames()
86 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
87 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/glulx/
H A Ddetection.cpp82 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
85 if (!p->_gameId) { in detectGames()
89 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
90 …DetectedGame gd = DetectedGame("glk", p->_gameId, gameDesc.description, p->_language, Common::kPla… in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/magnetic/
H A Ddetection.cpp79 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
82 if (!p->_gameId) { in detectGames()
86 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
87 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dpatcher.cpp33 uint _gameId; member
39 int _gameId; ///< Game Id member
91 if (se._gameId != gameId || se._mapId != party._mazeId) in patchScripts()
122 if (oe._gameId != gameId || oe._removeMazeId != party._mazeId) in patchObjects()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dpatcher.cpp33 uint _gameId; member
39 int _gameId; ///< Game Id member
91 if (se._gameId != gameId || se._mapId != party._mazeId) in patchScripts()
122 if (oe._gameId != gameId || oe._removeMazeId != party._mazeId) in patchObjects()
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/resources/
H A Dscriptresource.cpp299 if (resource->_gameId == kGameIdBBDOU) { in load()
301 } else if (resource->_gameId == kGameIdDuckman) { in load()
313 if (resource->_gameId == kGameIdDuckman) in load()
317 if (resource->_gameId == kGameIdDuckman) in load()
323 if (resource->_gameId == kGameIdDuckman) in load()
360 if (resource->_gameId == kGameIdDuckman) { in load()
363 } else if (resource->_gameId == kGameIdBBDOU) { in load()
368 if (resource->_gameId == kGameIdDuckman) in load()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/resources/
H A Dscriptresource.cpp298 if (resource->_gameId == kGameIdBBDOU) { in load()
300 } else if (resource->_gameId == kGameIdDuckman) { in load()
312 if (resource->_gameId == kGameIdDuckman) in load()
316 if (resource->_gameId == kGameIdDuckman) in load()
322 if (resource->_gameId == kGameIdDuckman) in load()
359 if (resource->_gameId == kGameIdDuckman) { in load()
362 } else if (resource->_gameId == kGameIdBBDOU) { in load()
367 if (resource->_gameId == kGameIdDuckman) in load()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/
H A Ddetection.cpp113 while (p->_gameId && p->_md5 && (md5 != p->_md5 || in detectGames()
117 if (!p->_gameId) { in detectGames()
125 GameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
126 …DetectedGame gd = DetectedGame(p->_gameId, gameDesc._description, p->_language, Common::kPlatformU… in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Ddetection.cpp121 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames()
124 if (p->_gameId) { in detectGames()
125 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
126 …gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, p->_extra, filename, p->_lang… in detectGames()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/archetype/
H A Ddetection.cpp71 if (!p->_gameId) { in detectGames()
76 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames()
77 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()

1234