/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/menu/ |
H A D | menu.cpp | 52 #define getNextGameId() (GameId)((_gameId + 1) % 6) 192 getScenes()->loadScene((SceneIndex)(_isGameStarted ? _gameId * 5 + 1 : _gameId * 5 + 2)); in setup() 491 getScenes()->loadScene((SceneIndex)(5 * _gameId + 3)); in handleEvent() 561 if (_gameId == kGameGold) { in handleEvent() 572 switch(_gameId) { in handleEvent() 871 if (!SaveLoad::isSavegamePresent(_gameId)) in init() 872 getSaveLoad()->create(_gameId); in init() 882 _lastIndex = getSaveLoad()->init(_gameId, true); in init() 933 _gameId = SaveLoad::isSavegameValid(_gameId) ? getNextGameId() : kGameBlue; in switchGame() 936 if (!SaveLoad::isSavegamePresent(_gameId)) in switchGame() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/menu/ |
H A D | menu.cpp | 52 #define getNextGameId() (GameId)((_gameId + 1) % 6) 192 getScenes()->loadScene((SceneIndex)(_isGameStarted ? _gameId * 5 + 1 : _gameId * 5 + 2)); in setup() 491 getScenes()->loadScene((SceneIndex)(5 * _gameId + 3)); in handleEvent() 561 if (_gameId == kGameGold) { in handleEvent() 572 switch(_gameId) { in handleEvent() 871 if (!SaveLoad::isSavegamePresent(_gameId)) in init() 872 getSaveLoad()->create(_gameId); in init() 882 _lastIndex = getSaveLoad()->init(_gameId, true); in init() 933 _gameId = SaveLoad::isSavegameValid(_gameId) ? getNextGameId() : kGameBlue; in switchGame() 936 if (!SaveLoad::isSavegamePresent(_gameId)) in switchGame() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | detection.h | 84 const char *_gameId; member 90 _gameId(gameId), _description(description), _options(options), in GameDescriptor() 92 GameDescriptor(const PlainGameDescriptor &gd) : _gameId(gd.gameId), in GameDescriptor() 101 pd.gameId = _gameId; in PlainGameDescriptor() 129 const char *const _gameId; member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | detection.h | 84 const char *_gameId; member 89 _gameId(gameId), _description(description), _options(options) {} in GameDescriptor() 90 GameDescriptor(const PlainGameDescriptor &gd) : _gameId(gd.gameId), _description(gd.description), in GameDescriptor() 99 pd.gameId = _gameId; in PlainGameDescriptor() 121 const char *const _gameId; member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/hugo/ |
H A D | detection.cpp | 74 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 77 if (!p->_gameId) { in detectGames() 81 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 82 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan2/ |
H A D | detection.cpp | 71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 74 if (!p->_gameId) { in detectGames() 78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan3/ |
H A D | detection.cpp | 71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 74 if (!p->_gameId) { in detectGames() 78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/hugo/ |
H A D | detection.cpp | 74 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 77 if (!p->_gameId) { in detectGames() 81 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 82 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/comprehend/ |
H A D | detection.cpp | 63 for (; p->_gameId && !isPossible; ++p) in detectGames() 78 for (; p->_gameId; ++p) { in detectGames() 83 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 84 GlkDetectedGame gd(p->_gameId, gameDesc.description, filename); in detectGames()
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H A D | comprehend.cpp | 113 if (_gameDescription._gameId == "crimsoncrown") in createGame() 115 else if (_gameDescription._gameId == "ootopos") in createGame() 117 else if (_gameDescription._gameId == "talisman") in createGame() 119 else if (_gameDescription._gameId == "transylvania") in createGame() 121 else if (_gameDescription._gameId == "transylvaniav2") in createGame() 241 if (_gameDescription._gameId == "ootopos") in drawPicture()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/ |
H A D | detection.cpp | 71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 74 if (!p->_gameId) { in detectGames() 78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan2/ |
H A D | detection.cpp | 71 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 74 if (!p->_gameId) { in detectGames() 78 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 79 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/tads/ |
H A D | detection.cpp | 106 while (p->_gameId && p->_md5 && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 110 if (!p->_gameId) { in detectGames() 112 gameList.push_back(GlkDetectedGame(desc._gameId, desc._description, filename, md5, filesize)); in detectGames() 114 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 115 …gd = DetectedGame("glk", p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown,… in detectGames()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/tads/ |
H A D | detection.cpp | 104 while (p->_gameId && p->_md5 && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 108 if (!p->_gameId) { in detectGames() 110 gameList.push_back(GlkDetectedGame(desc._gameId, desc._description, filename, md5, filesize)); in detectGames() 112 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 113 …gd = DetectedGame(p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown, p->_ex… in detectGames()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/magnetic/ |
H A D | detection.cpp | 79 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 82 if (!p->_gameId) { in detectGames() 86 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 87 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/glulxe/ |
H A D | detection.cpp | 79 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 82 if (!p->_gameId) { in detectGames() 86 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 87 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/glulx/ |
H A D | detection.cpp | 82 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 85 if (!p->_gameId) { in detectGames() 89 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 90 …DetectedGame gd = DetectedGame("glk", p->_gameId, gameDesc.description, p->_language, Common::kPla… in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/magnetic/ |
H A D | detection.cpp | 79 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 82 if (!p->_gameId) { in detectGames() 86 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 87 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | patcher.cpp | 33 uint _gameId; member 39 int _gameId; ///< Game Id member 91 if (se._gameId != gameId || se._mapId != party._mazeId) in patchScripts() 122 if (oe._gameId != gameId || oe._removeMazeId != party._mazeId) in patchObjects()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | patcher.cpp | 33 uint _gameId; member 39 int _gameId; ///< Game Id member 91 if (se._gameId != gameId || se._mapId != party._mazeId) in patchScripts() 122 if (oe._gameId != gameId || oe._removeMazeId != party._mazeId) in patchObjects()
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/resources/ |
H A D | scriptresource.cpp | 299 if (resource->_gameId == kGameIdBBDOU) { in load() 301 } else if (resource->_gameId == kGameIdDuckman) { in load() 313 if (resource->_gameId == kGameIdDuckman) in load() 317 if (resource->_gameId == kGameIdDuckman) in load() 323 if (resource->_gameId == kGameIdDuckman) in load() 360 if (resource->_gameId == kGameIdDuckman) { in load() 363 } else if (resource->_gameId == kGameIdBBDOU) { in load() 368 if (resource->_gameId == kGameIdDuckman) in load()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/resources/ |
H A D | scriptresource.cpp | 298 if (resource->_gameId == kGameIdBBDOU) { in load() 300 } else if (resource->_gameId == kGameIdDuckman) { in load() 312 if (resource->_gameId == kGameIdDuckman) in load() 316 if (resource->_gameId == kGameIdDuckman) in load() 322 if (resource->_gameId == kGameIdDuckman) in load() 359 if (resource->_gameId == kGameIdDuckman) { in load() 362 } else if (resource->_gameId == kGameIdBBDOU) { in load() 367 if (resource->_gameId == kGameIdDuckman) in load()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/ |
H A D | detection.cpp | 113 while (p->_gameId && p->_md5 && (md5 != p->_md5 || in detectGames() 117 if (!p->_gameId) { in detectGames() 125 GameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 126 …DetectedGame gd = DetectedGame(p->_gameId, gameDesc._description, p->_language, Common::kPlatformU… in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/ |
H A D | detection.cpp | 121 while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize)) in detectGames() 124 if (p->_gameId) { in detectGames() 125 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 126 …gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, p->_extra, filename, p->_lang… in detectGames()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/archetype/ |
H A D | detection.cpp | 71 if (!p->_gameId) { in detectGames() 76 PlainGameDescriptor gameDesc = findGame(p->_gameId); in detectGames() 77 gameList.push_back(GlkDetectedGame(p->_gameId, gameDesc.description, filename)); in detectGames()
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