Searched refs:_gameTextSpeaker2 (Results 1 – 4 of 4) sorted by relevance
490 SpeakerGameText _gameTextSpeaker2; variable
3810 _gameTextSpeaker2._speakerName = "SENTTEXT"; in postInit()3811 _gameTextSpeaker2._color1 = 104; in postInit()3812 _gameTextSpeaker2._textMode = ALIGN_CENTER; in postInit()3814 _stripManager.addSpeaker(&_gameTextSpeaker2); in postInit()