/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | spatial_editor_plugin.cpp | 186 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport 514 Plane near(cam_pos, -_get_camera_normal()); in _select_region() 830 Plane cursor_plane(cursor.cursor_pos, _get_camera_normal()); in _sinput() 841 Plane p(ray_origin, _get_camera_normal()); in _sinput() 1233 Plane plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1293 plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1297 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1301 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1305 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1359 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
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H A D | spatial_editor_plugin.h | 143 Vector3 _get_camera_normal() const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | spatial_editor_plugin.cpp | 186 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport 514 Plane near(cam_pos, -_get_camera_normal()); in _select_region() 830 Plane cursor_plane(cursor.cursor_pos, _get_camera_normal()); in _sinput() 841 Plane p(ray_origin, _get_camera_normal()); in _sinput() 1233 Plane plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1293 plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1297 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1301 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1305 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1359 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
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H A D | spatial_editor_plugin.h | 143 Vector3 _get_camera_normal() const;
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | spatial_editor_plugin.cpp | 435 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport 680 Plane near(cam_pos, -_get_camera_normal()); in _select_region() 1493 plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1497 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1501 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1505 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1640 plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1644 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1648 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1652 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() [all …]
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H A D | spatial_editor_plugin.h | 301 Vector3 _get_camera_normal() const;
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | spatial_editor_plugin.cpp | 435 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport 680 Plane near(cam_pos, -_get_camera_normal()); in _select_region() 1493 plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1497 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1501 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1505 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1640 plane = Plane(_edit.center, _get_camera_normal()); in _sinput() 1644 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1648 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() 1652 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput() [all …]
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H A D | spatial_editor_plugin.h | 301 Vector3 _get_camera_normal() const;
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