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Searched refs:_get_camera_normal (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dspatial_editor_plugin.cpp186 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport
514 Plane near(cam_pos, -_get_camera_normal()); in _select_region()
830 Plane cursor_plane(cursor.cursor_pos, _get_camera_normal()); in _sinput()
841 Plane p(ray_origin, _get_camera_normal()); in _sinput()
1233 Plane plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1293 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1297 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1301 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1305 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1359 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
H A Dspatial_editor_plugin.h143 Vector3 _get_camera_normal() const;
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dspatial_editor_plugin.cpp186 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport
514 Plane near(cam_pos, -_get_camera_normal()); in _select_region()
830 Plane cursor_plane(cursor.cursor_pos, _get_camera_normal()); in _sinput()
841 Plane p(ray_origin, _get_camera_normal()); in _sinput()
1233 Plane plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1293 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1297 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1301 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1305 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1359 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
H A Dspatial_editor_plugin.h143 Vector3 _get_camera_normal() const;
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dspatial_editor_plugin.cpp435 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport
680 Plane near(cam_pos, -_get_camera_normal()); in _select_region()
1493 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1497 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1501 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1505 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1640 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1644 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1648 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1652 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
[all …]
H A Dspatial_editor_plugin.h301 Vector3 _get_camera_normal() const;
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dspatial_editor_plugin.cpp435 Vector3 SpatialEditorViewport::_get_camera_normal() const { in _get_camera_normal() function in SpatialEditorViewport
680 Plane near(cam_pos, -_get_camera_normal()); in _select_region()
1493 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1497 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1501 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1505 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1640 plane = Plane(_edit.center, _get_camera_normal()); in _sinput()
1644 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1648 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
1652 …plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(… in _sinput()
[all …]
H A Dspatial_editor_plugin.h301 Vector3 _get_camera_normal() const;