/dports/games/flightgear/flightgear-2020.3.11/src/Instrumentation/HUD/ |
H A D | HUD_gauge.cxx | 150 _hud->_line_list.add(LineSegment(_x, text_y + 5, marker_xe, text_y)); in draw() 151 _hud->_line_list.add(LineSegment(marker_xe, text_y, _x, text_y - 5)); in draw() 154 _hud->_line_list.add(LineSegment(right, text_y + 5, marker_xs, text_y)); in draw() 155 _hud->_line_list.add(LineSegment(marker_xs, text_y, right, text_y - 5)); in draw() 176 _hud->_line_list.add(LineSegment(marker_xs - bottom_4, _y, marker_xs, marker_ye)); in draw() 177 _hud->_line_list.add(LineSegment(marker_xs, marker_ye, marker_xs + bottom_4, _y)); in draw() 187 _hud->_line_list.add(LineSegment(marker_xs + bottom_4, top, marker_xs, marker_ys)); in draw() 188 _hud->_line_list.add(LineSegment(marker_xs, marker_ys, marker_xs - bottom_4, top)); in draw()
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H A D | HUD_instrument.cxx | 37 _hud(hud), in Item() 99 _hud->_line_list.add(LineSegment(x1, y1, x2, y2)); in draw_line() 105 _hud->_stipple_line_list.add(LineSegment(x1, y1, x2, y2)); in draw_stipple_line() 111 _hud->_text_list.add(x, y, msg, align, digit); in draw_text() 123 _hud->_line_list.add(LineSegment(prevX + xoffs, prevY + yoffs, in draw_circle() 141 _hud->_line_list.add(LineSegment(prevX + xoffs, prevY + yoffs, in draw_arc()
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H A D | HUD_label.cxx | 178 if (_hud->timer() < _blink_target) in blink() 181 _blink_target = _hud->timer() + _blink_interval; in blink()
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H A D | HUD_tape.cxx | 334 _hud->_text_list.align(s, align, &x, &y, &l, &r, &b, &t); in draw_vertical() 520 _hud->_text_list.align(s, align, &x, &y, &l, &r, &b, &t); in draw_horizontal()
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H A D | HUD_private.hxx | 157 HUD *_hud; member in HUD::Item
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/dports/games/minetest/minetest-5.4.1/src/client/render/ |
H A D | stereo.cpp | 27 IrrlichtDevice *_device, Client *_client, Hud *_hud) in RenderingCoreStereo() argument 28 : RenderingCore(_device, _client, _hud) in RenderingCoreStereo()
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H A D | plain.cpp | 30 IrrlichtDevice *_device, Client *_client, Hud *_hud) in RenderingCorePlain() argument 31 : RenderingCore(_device, _client, _hud) in RenderingCorePlain()
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H A D | sidebyside.cpp | 26 IrrlichtDevice *_device, Client *_client, Hud *_hud, bool _horizontal, bool _flipped) in RenderingCoreSideBySide() argument 27 : RenderingCoreStereo(_device, _client, _hud), horizontal(_horizontal), flipped(_flipped) in RenderingCoreSideBySide()
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H A D | core.cpp | 28 RenderingCore::RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud) in RenderingCore() argument 31 mapper(client->getMinimap()), hud(_hud) in RenderingCore()
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H A D | interlaced.cpp | 27 IrrlichtDevice *_device, Client *_client, Hud *_hud) in RenderingCoreInterlaced() argument 28 : RenderingCoreStereo(_device, _client, _hud) in RenderingCoreInterlaced()
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H A D | plain.h | 36 RenderingCorePlain(IrrlichtDevice *_device, Client *_client, Hud *_hud);
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H A D | stereo.h | 37 RenderingCoreStereo(IrrlichtDevice *_device, Client *_client, Hud *_hud);
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H A D | sidebyside.h | 40 RenderingCoreSideBySide(IrrlichtDevice *_device, Client *_client, Hud *_hud,
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H A D | interlaced.h | 41 RenderingCoreInterlaced(IrrlichtDevice *_device, Client *_client, Hud *_hud);
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H A D | core.h | 62 RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud);
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | VideoDecoder.cpp | 118 if(_hud) { in DecodeFrame() 119 _hud->DrawHud(_console, outputBuffer, frameInfo, _videoFilter->GetOverscan()); in DecodeFrame() 195 _hud.reset(new VideoHud()); in StartThread() 211 _hud.reset(); in StopThread()
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H A D | VideoDecoder.h | 37 unique_ptr<VideoHud> _hud; variable
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/dports/games/battletanks/btanks-0.9.8083/engine/src/ |
H A D | game.cpp | 480 _hud = new Hud(window_size.w, window_size.h); in init() 482 _hud = NULL; in init() 706 _hud->toggleMapMode(); in onKey() 894 _hud->renderSplash(window); in onTick() 909 _hud->render(window); in onTick() 912 _hud->renderRadar(dt, window, GameMonitor->getSpecials(), GameMonitor->getFlags(), in onTick() 916 _hud->renderStats(window); in onTick() 955 delete _hud; in deinit() 956 _hud = NULL; in deinit() 1067 …if (_hud->renderLoadingBar(window, old_progress, 1.0f * _loading_bar_now / _loading_bar_total, wha… in notifyLoadingBar()
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H A D | game.h | 157 Hud *_hud; variable
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/dports/misc/usd/USD-21.11/pxr/usdImaging/bin/testusdview/testenv/testUsdviewDefaultFontFamily/ |
H A D | testUsdviewDefaultFontFamily.py | 32 assert appController._stageView._hud._HUDFont.family() == \
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Player.cpp | 3005 assert( _hud ); 3063 _hud->HandleNamedEvent( "updateAmmo" ); 3075 assert( _hud ); 3099 _hud->HandleNamedEvent( "healthPulse" ); 3105 _hud->HandleNamedEvent( "healthPulse" ); 3111 _hud->HandleNamedEvent( "ammoPulse" ); 3119 _hud->HandleNamedEvent( "weaponPulse" ); 3123 _hud->HandleNamedEvent( "armorPulse" ); 3140 _hud->HandleNamedEvent( "selfTeam" ); 3145 UpdateHudAmmo( _hud ); [all …]
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/dports/misc/usd/USD-21.11/pxr/usdImaging/usdviewq/ |
H A D | stageView.py | 893 self._hud = HUD() 894 self._hud.addGroup("TopLeft", 250, 160) # subtree 895 self._hud.addGroup("TopRight", 140, 32) # Hydra: Enabled 896 self._hud.addGroup("BottomLeft", 250, 160) # GPU stats 1918 self._hud.updateGroup("TopLeft", 0, 14, subtreeCol, 1922 self._hud.updateGroup("TopLeft", 0, 0, subtreeCol, {}) 1933 self._hud.updateGroup("BottomRight", 1937 self._hud.updateGroup("BottomRight", 0, 0, col, {}) 1956 self._hud.updateGroup("TopRight", self.width()-160, 14, col, 1989 self._hud.updateGroup("BottomLeft", [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Player.cpp | 2502 assert( _hud ); in UpdateHudAmmo() 2522 _hud->HandleNamedEvent( "updateAmmo" ); in UpdateHudAmmo() 2534 assert( _hud ); in UpdateHudStats() 2553 _hud->HandleNamedEvent( "healthPulse" ); in UpdateHudStats() 2559 _hud->HandleNamedEvent( "healthPulse" ); in UpdateHudStats() 2565 _hud->HandleNamedEvent( "ammoPulse" ); in UpdateHudStats() 2573 _hud->HandleNamedEvent( "weaponPulse" ); in UpdateHudStats() 2577 _hud->HandleNamedEvent( "armorPulse" ); in UpdateHudStats() 2581 UpdateHudAmmo( _hud ); in UpdateHudStats() 2636 UpdateHudStats( _hud ); in DrawHUD() [all …]
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/dports/games/battletanks/btanks-0.9.8083/editor/ |
H A D | editor.cpp | 111 …_map_picker(NULL), _hud(NULL), _brush(NULL), _layer_name_invisible(1.0f, false), _layer_invisible(… in Editor() 373 _hud = new Hud(window_size.w, window_size.h); in init() 441 delete _hud; in deinit() 442 _hud = NULL; in deinit() 915 …if (_hud->renderLoadingBar(Window->get_surface(), old_progress, 1.0 * _loading_bar_now / _loading_… in notifyLoadingBar()
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H A D | editor.h | 100 Hud *_hud; variable
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