Searched refs:_imageW (Results 1 – 8 of 8) sorted by relevance
79 _imageW = 0; in Scroll()274 if (Loffset > _imageW - SCREEN_WIDTH) in ScrollImage()275 Loffset = _imageW - SCREEN_WIDTH;// Now at extreme right in ScrollImage()364 if (newx > Loffset+SCREEN_WIDTH - RLDISTANCE && Loffset < _imageW - SCREEN_WIDTH) { in MonitorScroll()493 _imageW = width; // of this scene. in InitScroll()
94 int _imageW, _imageH; variable
99 int _imageW, _imageH; variable
280 if (desired_width > g_conf->_imageW) in rearrange()283 g_conf->_wMarginX = (g_conf->_imageW - cell.x * g_conf->_cols) / 2; in rearrange()296 box.right = g_conf->_imageW - g_conf->_wMarginX; in rearrange()429 repaint(Rect(0, 0, g_conf->_imageW, g_conf->_imageH)); in redraw()
68 _imageW = g_system->getWidth(); in Conf()
108 int _imageW, _imageH; variable
273 if (desired_width > g_conf->_imageW) in rearrange()276 g_conf->_wMarginX = (g_conf->_imageW - cell.x * g_conf->_cols) / 2; in rearrange()289 box.right = g_conf->_imageW - g_conf->_wMarginX; in rearrange()422 repaint(Rect(0, 0, g_conf->_imageW, g_conf->_imageH)); in redraw()
75 _imageW = _width; in Conf()141 _imageW = _width; in synchronize()