/dports/games/openxcom/OpenXcom-1.0/src/Savegame/ |
H A D | BattleItem.cpp | 33 …eviousOwner(0), _unit(0), _tile(0), _inventorySlot(0), _inventoryX(0), _inventoryY(0), _ammoItem(0… in BattleItem() 68 _inventoryY = node["inventoryY"].as<int>(_inventoryY); in load() 112 node["inventoryY"] = _inventoryY; in save() 299 return _inventoryY; in getSlotY() 308 _inventoryY = y; in setSlotY() 327 y >= _inventoryY && y < _inventoryY + _rules->getInventoryHeight()); in occupiesSlot() 333 y >= _inventoryY + _rules->getInventoryHeight() || in occupiesSlot() 334 y + item->getRules()->getInventoryHeight() <= _inventoryY); in occupiesSlot()
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H A D | BattleItem.h | 48 int _inventoryX, _inventoryY; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/ |
H A D | gui_hof.cpp | 235 _screen->drawShape(page, getShapePtr(item+64), _inventoryX[slot], _inventoryY[slot], 0, 0); in drawInventoryShape() 239 _screen->drawShape(page, getShapePtr(240+slot), _inventoryX[slot], _inventoryY[slot], 0, 0); in clearInventorySlot() 250 _screen->drawShape(page, getShapePtr(inventory[i]+64), _inventoryX[i], _inventoryY[i], 0, 0); in redrawInventory()
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H A D | gui_mr.cpp | 469 …pe(page, getShapePtr(_mainCharacter.inventory[i]+248), _inventoryX[i], _inventoryY[i] + yOffset, 0… in redrawInventory() 487 …_screen->drawShape(page, getShapePtr(slot+422), _inventoryX[slot], _inventoryY[slot] + yOffset, 0,… in clearInventorySlot() 497 …_screen->drawShape(page, getShapePtr(item + 248), _inventoryX[slot], _inventoryY[slot] + yOffset, … in drawInventorySlot()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/ |
H A D | gui_hof.cpp | 232 _screen->drawShape(page, getShapePtr(item+64), _inventoryX[slot], _inventoryY[slot], 0, 0); in drawInventoryShape() 236 _screen->drawShape(page, getShapePtr(240+slot), _inventoryX[slot], _inventoryY[slot], 0, 0); in clearInventorySlot() 247 _screen->drawShape(page, getShapePtr(inventory[i]+64), _inventoryX[i], _inventoryY[i], 0, 0); in redrawInventory()
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H A D | gui_mr.cpp | 443 …pe(page, getShapePtr(_mainCharacter.inventory[i]+248), _inventoryX[i], _inventoryY[i] + yOffset, 0… in redrawInventory() 461 …_screen->drawShape(page, getShapePtr(slot+422), _inventoryX[slot], _inventoryY[slot] + yOffset, 0,… in clearInventorySlot() 471 …_screen->drawShape(page, getShapePtr(item+248), _inventoryX[slot], _inventoryY[slot] + yOffset, 0,… in drawInventorySlot()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/graphics/ |
H A D | animator_hof.cpp | 137 _screen->copyRegion(304, 184, _inventoryX[i], _inventoryY[i], 16, 16, 2, 0); in updateItemAnimations()
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H A D | animator_mr.cpp | 210 _screen->copyRegion(9, 0, _inventoryX[i], _inventoryY[i], 24, 20, 2, 0, Screen::CR_NO_P_CHECK); in updateItemAnimations()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | items_hof.cpp | 69 _screen->drawShape(0, getShapePtr(i + 63), _inventoryX[ii], _inventoryY[ii], 0, 0); in updateWaterFlasks()
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H A D | items_mr.cpp | 473 …_screen->copyRegion(0, 144, _inventoryX[invSlot], _inventoryY[invSlot], 24, 20, 2, 0, Screen::CR_N… in itemInventoryMagic()
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H A D | kyra_mr.h | 262 static const uint8 _inventoryY[]; variable
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H A D | kyra_hof.h | 247 static const int _inventoryY[]; variable
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H A D | kyra_hof.cpp | 957 addShapeToPool(_screen->encodeShape(_inventoryX[i], _inventoryY[i], 16, 16, 0), 240+i); in loadInventoryShapes()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/graphics/ |
H A D | animator_hof.cpp | 137 _screen->copyRegion(304, 184, _inventoryX[i], _inventoryY[i], 16, 16, 2, 0); in updateItemAnimations()
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H A D | animator_mr.cpp | 210 _screen->copyRegion(9, 0, _inventoryX[i], _inventoryY[i], 24, 20, 2, 0, Screen::CR_NO_P_CHECK); in updateItemAnimations()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | items_hof.cpp | 69 _screen->drawShape(0, getShapePtr(i + 63), _inventoryX[ii], _inventoryY[ii], 0, 0); in updateWaterFlasks()
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H A D | items_mr.cpp | 473 …_screen->copyRegion(0, 144, _inventoryX[invSlot], _inventoryY[invSlot], 24, 20, 2, 0, Screen::CR_N… in itemInventoryMagic()
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H A D | kyra_mr.h | 259 static const uint8 _inventoryY[]; variable
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H A D | kyra_hof.h | 247 static const int _inventoryY[]; variable
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H A D | kyra_hof.cpp | 966 addShapeToPool(_screen->encodeShape(_inventoryX[i], _inventoryY[i], 16, 16, 0), 240+i); in loadInventoryShapes()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/resource/ |
H A D | staticres.cpp | 1327 const int KyraEngine_HoF::_inventoryY[] = { member in Kyra::KyraEngine_HoF 1885 const uint8 KyraEngine_MR::_inventoryY[] = { member in Kyra::KyraEngine_MR
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/resource/ |
H A D | staticres.cpp | 1318 const int KyraEngine_HoF::_inventoryY[] = { member in Kyra::KyraEngine_HoF 1889 const uint8 KyraEngine_MR::_inventoryY[] = { member in Kyra::KyraEngine_MR
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