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Searched refs:_inventoryY (Results 1 – 22 of 22) sorted by relevance

/dports/games/openxcom/OpenXcom-1.0/src/Savegame/
H A DBattleItem.cpp33 …eviousOwner(0), _unit(0), _tile(0), _inventorySlot(0), _inventoryX(0), _inventoryY(0), _ammoItem(0… in BattleItem()
68 _inventoryY = node["inventoryY"].as<int>(_inventoryY); in load()
112 node["inventoryY"] = _inventoryY; in save()
299 return _inventoryY; in getSlotY()
308 _inventoryY = y; in setSlotY()
327 y >= _inventoryY && y < _inventoryY + _rules->getInventoryHeight()); in occupiesSlot()
333 y >= _inventoryY + _rules->getInventoryHeight() || in occupiesSlot()
334 y + item->getRules()->getInventoryHeight() <= _inventoryY); in occupiesSlot()
H A DBattleItem.h48 int _inventoryX, _inventoryY; variable
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/
H A Dgui_hof.cpp235 _screen->drawShape(page, getShapePtr(item+64), _inventoryX[slot], _inventoryY[slot], 0, 0); in drawInventoryShape()
239 _screen->drawShape(page, getShapePtr(240+slot), _inventoryX[slot], _inventoryY[slot], 0, 0); in clearInventorySlot()
250 _screen->drawShape(page, getShapePtr(inventory[i]+64), _inventoryX[i], _inventoryY[i], 0, 0); in redrawInventory()
H A Dgui_mr.cpp469 …pe(page, getShapePtr(_mainCharacter.inventory[i]+248), _inventoryX[i], _inventoryY[i] + yOffset, 0… in redrawInventory()
487 …_screen->drawShape(page, getShapePtr(slot+422), _inventoryX[slot], _inventoryY[slot] + yOffset, 0,… in clearInventorySlot()
497 …_screen->drawShape(page, getShapePtr(item + 248), _inventoryX[slot], _inventoryY[slot] + yOffset, … in drawInventorySlot()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/
H A Dgui_hof.cpp232 _screen->drawShape(page, getShapePtr(item+64), _inventoryX[slot], _inventoryY[slot], 0, 0); in drawInventoryShape()
236 _screen->drawShape(page, getShapePtr(240+slot), _inventoryX[slot], _inventoryY[slot], 0, 0); in clearInventorySlot()
247 _screen->drawShape(page, getShapePtr(inventory[i]+64), _inventoryX[i], _inventoryY[i], 0, 0); in redrawInventory()
H A Dgui_mr.cpp443 …pe(page, getShapePtr(_mainCharacter.inventory[i]+248), _inventoryX[i], _inventoryY[i] + yOffset, 0… in redrawInventory()
461 …_screen->drawShape(page, getShapePtr(slot+422), _inventoryX[slot], _inventoryY[slot] + yOffset, 0,… in clearInventorySlot()
471 …_screen->drawShape(page, getShapePtr(item+248), _inventoryX[slot], _inventoryY[slot] + yOffset, 0,… in drawInventorySlot()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/graphics/
H A Danimator_hof.cpp137 _screen->copyRegion(304, 184, _inventoryX[i], _inventoryY[i], 16, 16, 2, 0); in updateItemAnimations()
H A Danimator_mr.cpp210 _screen->copyRegion(9, 0, _inventoryX[i], _inventoryY[i], 24, 20, 2, 0, Screen::CR_NO_P_CHECK); in updateItemAnimations()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Ditems_hof.cpp69 _screen->drawShape(0, getShapePtr(i + 63), _inventoryX[ii], _inventoryY[ii], 0, 0); in updateWaterFlasks()
H A Ditems_mr.cpp473 …_screen->copyRegion(0, 144, _inventoryX[invSlot], _inventoryY[invSlot], 24, 20, 2, 0, Screen::CR_N… in itemInventoryMagic()
H A Dkyra_mr.h262 static const uint8 _inventoryY[]; variable
H A Dkyra_hof.h247 static const int _inventoryY[]; variable
H A Dkyra_hof.cpp957 addShapeToPool(_screen->encodeShape(_inventoryX[i], _inventoryY[i], 16, 16, 0), 240+i); in loadInventoryShapes()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/graphics/
H A Danimator_hof.cpp137 _screen->copyRegion(304, 184, _inventoryX[i], _inventoryY[i], 16, 16, 2, 0); in updateItemAnimations()
H A Danimator_mr.cpp210 _screen->copyRegion(9, 0, _inventoryX[i], _inventoryY[i], 24, 20, 2, 0, Screen::CR_NO_P_CHECK); in updateItemAnimations()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Ditems_hof.cpp69 _screen->drawShape(0, getShapePtr(i + 63), _inventoryX[ii], _inventoryY[ii], 0, 0); in updateWaterFlasks()
H A Ditems_mr.cpp473 …_screen->copyRegion(0, 144, _inventoryX[invSlot], _inventoryY[invSlot], 24, 20, 2, 0, Screen::CR_N… in itemInventoryMagic()
H A Dkyra_mr.h259 static const uint8 _inventoryY[]; variable
H A Dkyra_hof.h247 static const int _inventoryY[]; variable
H A Dkyra_hof.cpp966 addShapeToPool(_screen->encodeShape(_inventoryX[i], _inventoryY[i], 16, 16, 0), 240+i); in loadInventoryShapes()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/resource/
H A Dstaticres.cpp1327 const int KyraEngine_HoF::_inventoryY[] = { member in Kyra::KyraEngine_HoF
1885 const uint8 KyraEngine_MR::_inventoryY[] = { member in Kyra::KyraEngine_MR
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/resource/
H A Dstaticres.cpp1318 const int KyraEngine_HoF::_inventoryY[] = { member in Kyra::KyraEngine_HoF
1889 const uint8 KyraEngine_MR::_inventoryY[] = { member in Kyra::KyraEngine_MR