/dports/games/criticalmass/CriticalMass-1.5/utils/ |
H A D | PausableTimer.hpp | 22 _isPaused( false), in PausableTimer() 31 _isPaused = false; in reset() 37 if( ! _isPaused) in pause() 39 _isPaused = true; in pause() 46 if( _isPaused) in start() 48 _isPaused = false; in start() 55 if( _isPaused) in getTime() 66 bool _isPaused; member in PausableTimer
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/dports/games/shaaft/Shaaft-0.5.0/utils/ |
H A D | PausableTimer.hpp | 25 _isPaused( false), in PausableTimer() 33 _isPaused = false; in reset() 39 if( ! _isPaused) in pause() 41 _isPaused = true; in pause() 48 if( _isPaused) in start() 50 _isPaused = false; in start() 57 if( _isPaused) in getTime() 68 bool _isPaused; member in PausableTimer
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgGA/ |
H A D | AnimationPathManipulator.cpp | 14 _isPaused = false; 29 _isPaused = false; 75 if( _isPaused ) 87 _isPaused = false; 97 double time = _isPaused ? _pauseTime : ea.getTime(); 111 double time = _isPaused ? _pauseTime : ea.getTime(); 125 if( _isPaused ) 127 _isPaused = false; 132 _isPaused = true;
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgGA/ |
H A D | AnimationPathManipulator.cpp | 16 _isPaused = false; in AnimationPathManipulator() 33 _isPaused = false; in AnimationPathManipulator() 81 if( _isPaused ) in handle() 93 _isPaused = false; in handle() 103 double time = _isPaused ? _pauseTime : ea.getTime(); in handle() 117 double time = _isPaused ? _pauseTime : ea.getTime(); in handle() 131 if( _isPaused ) in handle() 133 _isPaused = false; in handle() 138 _isPaused = true; in handle()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | police_maze.h | 58 bool _isPaused; variable 70 void setPaused() { _isPaused = true; } in setPaused() 71 void resetPaused() { _isPaused = false; } in resetPaused() 72 bool isPaused() const { return _isPaused; } in isPaused() 82 bool _isPaused; variable
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H A D | police_maze.cpp | 87 _isPaused = false; in PoliceMaze() 121 _isPaused = state; in setPauseState() 131 if (_isPaused) { in tick() 175 f.writeBool(_isPaused); in save() 184 _isPaused = f.readBool(); in load() 216 _isPaused = true; in reset() 247 _isPaused = !isActive; in add() 275 if (_isPaused) { in tick() 689 if (_isPaused || _isWaiting) { in tick() 720 f.writeBool(_isPaused); in save() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | police_maze.h | 58 bool _isPaused; variable 70 void setPaused() { _isPaused = true; } in setPaused() 71 void resetPaused() { _isPaused = false; } in resetPaused() 72 bool isPaused() const { return _isPaused; } in isPaused() 82 bool _isPaused; variable
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H A D | police_maze.cpp | 87 _isPaused = false; in PoliceMaze() 121 _isPaused = state; in setPauseState() 131 if (_isPaused) { in tick() 175 f.writeBool(_isPaused); in save() 184 _isPaused = f.readBool(); in load() 216 _isPaused = true; in reset() 247 _isPaused = !isActive; in add() 275 if (_isPaused) { in tick() 692 if (_isPaused || _isWaiting) { in tick() 723 f.writeBool(_isPaused); in save() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | timer.cpp | 62 ++_isPaused; in pause() 64 if (_isPaused == 1) { in pause() 65 _isPaused = true; in pause() 68 } else if (!p && _isPaused > 0) { in pause() 69 --_isPaused; in pause() 71 if (_isPaused == 0) { in pause() 110 if (_system->getMillis() < _nextRun || _isPaused) in update() 133 const uint32 curTime = _isPaused ? _pauseStart : _system->getMillis(); in resync() 247 const uint32 loadTime = _isPaused ? _pauseStart : _system->getMillis(); in loadDataFromFile() 293 const uint32 saveTime = _isPaused ? _pauseStart : _system->getMillis(); in saveDataToFile()
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H A D | timer.h | 51 …_v1 *vm, OSystem *sys) : _vm(vm), _system(sys), _timers(), _nextRun(0), _isPaused(0), _pauseStart(… in TimerManager() 89 uint _isPaused; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | timer.cpp | 62 ++_isPaused; in pause() 64 if (_isPaused == 1) { in pause() 65 _isPaused = true; in pause() 68 } else if (!p && _isPaused > 0) { in pause() 69 --_isPaused; in pause() 71 if (_isPaused == 0) { in pause() 110 if (_system->getMillis() < _nextRun || _isPaused) in update() 133 const uint32 curTime = _isPaused ? _pauseStart : _system->getMillis(); in resync() 247 const uint32 loadTime = _isPaused ? _pauseStart : _system->getMillis(); in loadDataFromFile() 293 const uint32 saveTime = _isPaused ? _pauseStart : _system->getMillis(); in saveDataToFile()
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H A D | timer.h | 51 …_v1 *vm, OSystem *sys) : _vm(vm), _system(sys), _timers(), _nextRun(0), _isPaused(0), _pauseStart(… in TimerManager() 89 uint _isPaused; variable
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/dports/audio/polyphone/polyphone-75a5e88/sources/dialogs/ |
H A D | dialogrecorder.cpp | 62 _isPaused = false; in initialize() 113 _isPaused = false; in on_pushRecord_clicked() 126 _isPaused = !_isPaused; in on_pushPlayPause_clicked() 128 … _isPaused ? ":/icons/recorder_play.svg" : ":/icons/recorder_pause.svg", in on_pushPlayPause_clicked() 130 _synth->pause(_isPaused); in on_pushPlayPause_clicked()
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/dports/www/ilias/ILIAS-5.4.25/libs/bower/bower_components/mediaelement/src/flash/htmlelements/ |
H A D | VideoElement.as | 146 if (!_isPaused) { 186 _isPaused = false; 206 _isPaused = true; 212 _isPaused = false; 249 _isPaused = true; 331 _isPaused = true; 361 if (_isPaused) { 377 _isPaused = false; 392 _isPaused = true; 398 _isPaused = true; [all …]
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H A D | YouTubeElement.as | 35 private var _isPaused:Boolean = true; 185 _isPaused = false; 193 _isPaused = false; 201 _isPaused = true; 228 if (!_isPaused) 389 ",paused:" + _isPaused +
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H A D | AudioElement.as | 33 private var _isPaused:Boolean = true; 221 _isPaused = true; 253 _isPaused = false; 317 ",paused:" + _isPaused +
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/dports/www/ilias/ILIAS-5.4.25/libs/bower/bower_components/mediaelement/src/silverlight/ |
H A D | MainPage.xaml.cs | 43 bool _isPaused = true; field in SilverlightMediaElement.MainPage 210 _isPaused = false; in media_MediaEnded() 226 _isPaused = false; in media_CurrentStateChanged() 237 _isPaused = true; in media_CurrentStateChanged() 251 _isPaused = true; in media_CurrentStateChanged() 328 @", ""paused"":" + (_isPaused).ToString().ToLower() + @"" + in SendEvent() 360 _isPaused = false; in playMedia() 372 _isPaused = true; in pauseMedia() 397 _isPaused = false; in stopMedia()
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/ThirdParty/tgcalls/tgcalls/platform/darwin/ |
H A D | VideoMetalViewMac.mm | 100 bool _isPaused; 125 _isPaused = false; 185 return !_isPaused; 189 _isPaused = enabled; 192 _isPaused = paused; 296 if (_isPaused) { 309 if(!_isPaused) {
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H A D | DesktopSharingCapturer.mm | 63 BOOL _isPaused; 99 BOOL updated = _isPaused != !isEnabled; 100 _isPaused = !isEnabled;
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | music.cpp | 66 _isPaused = false; in reset() 248 f.writeBool(_isPaused); in save() 268 _isPaused = f.readBool(); in load() 366 if (_isPaused) { in next() 383 if (_isPaused) { in next()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | music.cpp | 40 _isPaused = false; in Music() 182 f.writeBool(_isPaused); in save() 202 _isPaused = f.readBool(); in load() 279 if (_isPaused) { in next()
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/ |
H A D | sound.cpp | 233 VoicePlayer::VoicePlayer() : _wasPlaying(false), _isPaused(false) { in VoicePlayer() 272 if (!_isPaused) { in pause() 273 _isPaused = true; in pause() 280 if (_isPaused) { in unpause() 281 _isPaused = false; in unpause()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/ |
H A D | sound.cpp | 233 VoicePlayer::VoicePlayer() : _wasPlaying(false), _isPaused(false) { in VoicePlayer() 272 if (!_isPaused) { in pause() 273 _isPaused = true; in pause() 280 if (_isPaused) { in unpause() 281 _isPaused = false; in unpause()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | sound.cpp | 1030 _isPaused = false; in Sound() 1259 if (!_isPaused) { in fnPauseFx() 1260 _isPaused = true; in fnPauseFx() 1267 if (_isPaused) { in fnUnPauseFx() 1268 _isPaused = false; in fnUnPauseFx()
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | sound.cpp | 1030 _isPaused = false; in Sound() 1259 if (!_isPaused) { in fnPauseFx() 1260 _isPaused = true; in fnPauseFx() 1267 if (_isPaused) { in fnUnPauseFx() 1268 _isPaused = false; in fnUnPauseFx()
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