Searched refs:_killedBy (Results 1 – 2 of 2) sorted by relevance
50 …r, UnitFaction faction) : _faction(faction), _originalFaction(faction), _killedBy(faction), _id(0)… in BattleUnit()119 …Armor *armor, int diff) : _faction(faction), _originalFaction(faction), _killedBy(faction), _id(id… in BattleUnit()218 _killedBy = (UnitFaction)node["killedBy"].as<int>(_killedBy); in load()274 node["killedBy"] = (int)_killedBy; in save()2398 return _killedBy; in killedBy()2407 _killedBy = f; in killedBy()
62 UnitFaction _killedBy; variable