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/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/
H A Dminotaur.cpp161 _lastTrappedSound = -1; in MinotaurHandler()
272 index = randomExcept(14, 16, _lastTrappedSound); in playDaedalusSoundWrap()
273 _lastTrappedSound = index; in playDaedalusSoundWrap()
559 int _lastTrappedSound; member in Hadesch::MinotaurHandler