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Searched refs:_left_trigger_state (Results 1 – 8 of 8) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A Dkey_definitions.h96 {SDL_SCANCODE_SPACE, _left_trigger_state},
141 {SDL_SCANCODE_SPACE, _left_trigger_state},
186 {SDL_SCANCODE_SPACE, _left_trigger_state},
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dweapons.cpp2947 …if(action_flags & _left_trigger_state || action_flags & _right_trigger_state) triggers_down[0]= tr… in get_active_trigger_count_and_states()
2962 if(action_flags & _left_trigger_state) triggers_down[0]= true; in get_active_trigger_count_and_states()
2971 if(action_flags & _left_trigger_state) triggers_down[1]= true; in get_active_trigger_count_and_states()
2980 if(action_flags & _left_trigger_state) triggers_down[0]= true; in get_active_trigger_count_and_states()
2996 if(action_flags & _left_trigger_state) triggers_down[0]= true; in get_active_trigger_count_and_states()
3008 if(action_flags & _left_trigger_state) triggers_down[0]= true; in get_active_trigger_count_and_states()
3736 if (((*action_flags) & _left_trigger_state) && !PRIMARY_WEAPON_IS_VALID(weapon)) in test_raise_double_weapon()
3751 (*action_flags) &= ~_left_trigger_state; in test_raise_double_weapon()
H A Dplayer.h245 _left_trigger_state= 1<<_left_trigger_state_bit, enumerator
H A Dplayer.cpp1210 …if (action_flags&(_left_trigger_state|_right_trigger_state)) oxygenChange+= player_settings.Oxygen… in handle_player_in_vacuum()
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_player.cpp137 {"left_trigger", Lua_Action_Flags_Get_t<_left_trigger_state>},
148 {"left_trigger", Lua_Action_Flags_Set_t<_left_trigger_state>},
H A Dlua_script.cpp1686 action_flags[0] = _left_trigger_state; in L_Player_Control()
/dports/games/alephone/alephone-release-20190331/Source_Files/Network/
H A Dnetwork_star_hub.cpp1095 …triggerFlags |= (motionFlags & (_left_trigger_state | _right_trigger_state | _action_trigger_state… in make_up_flags_for_first_incomplete_tick()
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A Dcomputer_interface.cpp160 _terminal_next_state= _left_trigger_state