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Searched refs:_lineRequest (Results 1 – 14 of 14) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/glk/
H A Dwindow_text_grid.cpp213 if (_lineRequest || _charRequest || _lineRequestUni || _charRequestUni in click()
236 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEvent()
241 _lineRequest = true; in requestLineEvent()
292 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEventUni()
375 if (!_lineRequest && !_lineRequestUni) in cancelLineEvent()
408 _lineRequest = false; in cancelLineEvent()
504 _lineRequest = false; in acceptLine()
684 (_lineRequest || _lineRequestUni || _charRequest || _charRequestUni)) { in redraw()
H A Dwindows.cpp301 && (altWin->_lineRequest || altWin->_charRequest || in inputGuessFocus()
332 && (altWin->_lineRequest || altWin->_charRequest || in inputNextFocus()
359 } else if (_focusWin && (_focusWin->_lineRequest || _focusWin->_lineRequestUni) && in inputHandleKey()
392 else if (gridWindow->_lineRequest || gridWindow->_lineRequestUni) in inputHandleKey()
397 else if (bufWindow->_lineRequest || bufWindow->_lineRequestUni) in inputHandleKey()
516 _lineRequest(false), _lineRequestUni(false), _charRequest(false), in Window()
H A Dwindow_text_buffer.cpp162 if (k == 0 && _lineRequest) in reflow()
575 if (_lineRequest || _charRequest in click()
610 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEvent()
615 _lineRequest = true; in requestLineEvent()
668 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEventUni()
752 if (!_lineRequest && !_lineRequestUni) in cancelLineEvent()
788 _lineRequest = false; in cancelLineEvent()
1024 if (_windows->getFocusWindow() == this && i == 0 && (_lineRequest || _lineRequestUni)) { in redraw()
1485 _lineRequest = false; in acceptLine()
H A Dglk.cpp158 return win && (win->_lineRequest || win->_lineRequestUni); in canLoadGameStateCurrently()
164 return win && (win->_lineRequest || win->_lineRequestUni); in canSaveGameStateCurrently()
H A Dstreams.cpp96 if (_window->_lineRequest || _window->_lineRequestUni) { in putChar()
115 if (_window->_lineRequest || _window->_lineRequestUni) { in putCharUni()
134 if (_window->_lineRequest || _window->_lineRequestUni) { in putBuffer()
154 if (_window->_lineRequest || _window->_lineRequestUni) { in putBufferUni()
176 if (_window->_lineRequest || _window->_lineRequestUni) { in unputBuffer()
202 if (_window->_lineRequest || _window->_lineRequestUni) { in unputBufferUni()
H A Dglk_api.cpp274 if (win->_lineRequest || win->_lineRequestUni) { in glk_window_clear()
709 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_line_event()
720 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_char_event()
867 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_char_event_uni()
878 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_line_event_uni()
H A Dwindows.h405 bool _lineRequest; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/
H A Dwindow_text_grid.cpp196 if (_lineRequest || _charRequest || _lineRequestUni || _charRequestUni in click()
219 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEvent()
224 _lineRequest = true; in requestLineEvent()
274 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEventUni()
356 if (!_lineRequest && !_lineRequestUni) in cancelLineEvent()
389 _lineRequest = false; in cancelLineEvent()
471 _lineRequest = false; in acceptLine()
649 (_lineRequest || _lineRequestUni || _charRequest || _charRequestUni)) { in redraw()
H A Dwindows.cpp308 && (altWin->_lineRequest || altWin->_charRequest || in inputGuessFocus()
339 && (altWin->_lineRequest || altWin->_charRequest || in inputNextFocus()
366 } else if (_focusWin && (_focusWin->_lineRequest || _focusWin->_lineRequestUni) && in inputHandleKey()
399 else if (gridWindow->_lineRequest || gridWindow->_lineRequestUni) in inputHandleKey()
404 else if (bufWindow->_lineRequest || bufWindow->_lineRequestUni) in inputHandleKey()
523 _lineRequest(0), _lineRequestUni(0), _charRequest(0), _charRequestUni(0), in Window()
H A Dwindow_text_buffer.cpp156 if (k == 0 && _lineRequest) in reflow()
569 if (_lineRequest || _charRequest in click()
604 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEvent()
609 _lineRequest = true; in requestLineEvent()
662 if (_charRequest || _lineRequest || _charRequestUni || _lineRequestUni) { in requestLineEventUni()
746 if (!_lineRequest && !_lineRequestUni) in cancelLineEvent()
782 _lineRequest = false; in cancelLineEvent()
1016 if (_windows->getFocusWindow() == this && i == 0 && (_lineRequest || _lineRequestUni)) { in redraw()
1475 _lineRequest = false; in acceptLine()
H A Dstreams.cpp97 if (_window->_lineRequest || _window->_lineRequestUni) { in putChar()
116 if (_window->_lineRequest || _window->_lineRequestUni) { in putCharUni()
135 if (_window->_lineRequest || _window->_lineRequestUni) { in putBuffer()
155 if (_window->_lineRequest || _window->_lineRequestUni) { in putBufferUni()
177 if (_window->_lineRequest || _window->_lineRequestUni) { in unputBuffer()
203 if (_window->_lineRequest || _window->_lineRequestUni) { in unputBufferUni()
H A Dglk_api.cpp274 if (win->_lineRequest || win->_lineRequestUni) { in glk_window_clear()
699 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_line_event()
710 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_char_event()
853 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_char_event_uni()
864 } else if (win->_charRequest || win->_lineRequest || win->_charRequestUni in glk_request_line_event_uni()
H A Dwindows.h405 bool _lineRequest; variable
/dports/games/scummvm/scummvm-2.5.1/engines/glk/comprehend/
H A Dcomprehend.cpp293 return _bottomWindow->_lineRequest || _bottomWindow->_lineRequestUni; in isInputLineActive()