Searched refs:_miDrawFlag (Results 1 – 4 of 4) sorted by relevance
70 bool _miDrawFlag; member
227 if (m->_miPreFlag != pre || !m->_miDrawFlag) in DrawMissilePrivate()
654 pMissile->_miDrawFlag = file->nextBool32(); in LoadMissile()1611 file->writeLE<Uint32>(pMissile->_miDrawFlag); in SaveMissile()
3400 missile[mi]._miDrawFlag = missiledata[mitype].mDraw;4967 missile[i]._miDrawFlag = TRUE;