Searched refs:_minotaurY (Results 1 – 1 of 1) sorted by relevance
155 _minotaurY = 2; in MinotaurHandler()368 getTileBase(_minotaurX, _minotaurY) - Common::Point(/*114, 117*/30+82, 33*2+52)); in renderLabyrinth()380 if (_minotaurY >= 5) { in getMinotaurZ()384 if (_minotaurY < 0) { in getMinotaurZ()388 return 5000 + 150 * (_minotaurX + _minotaurY) + 60; in getMinotaurZ()556 int _minotaurY; member in Hadesch::MinotaurHandler