Searched refs:_mons_fire_wand (Results 1 – 1 of 1) sorted by relevance
1041 static void _mons_fire_wand(monster& mons, item_def &wand, bolt &beem, in _mons_fire_wand() function1135 _mons_fire_wand(mons, *wand, beem, you.see_cell(mons.pos())); in _handle_wand()3490 _mons_fire_wand(*mons, wand, beem, you.can_see(*mons)); in _monster_move()